THREE-CustomShaderMaterial
three.ez
THREE-CustomShaderMaterial | three.ez | |
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5 | 1 | |
731 | 155 | |
- | - | |
5.7 | 9.0 | |
5 days ago | 19 days ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
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THREE-CustomShaderMaterial
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Extending Shader Materials
Or there is a package made by someone: https://github.com/FarazzShaikh/THREE-CustomShaderMaterial
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Procedural realtime caustics in Three.js (code in commentes)
This was made as a demo for my library three-custom-shader-material. The library lets you extend Three.js standard materials with your own shaders!
- Just rewrote my Custom-Shader-Material to work with react-three-fiber. It lets you extend the default materials provided by ThreeJS with your own shaders! Demo in comments!
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My Custom Shader Material now supports (almost) all standard material types and all standard material properties including shadows and vertex colors! It also supports custom diffuse color via Fragment Shader along with custom Vertex Shaders with standard materials as a base. Find it in the comments!
Version 2.3 of my CustomShaderMaterial (GitHub) now supports:
- Just updated my CustomShaderMaterial. Extend ThreeJSβs standard materials with custom vertex shaders. Perfect for GPU accelerated vertex manipulation.
three.ez
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Query Selector for Object3D
I currently added it in my three.ez library (if you use three.js vanilla I suggest you take a look at it), but I would like to release a package soon for anyone who wants to use it.
What are some alternatives?
element-behaviors - An entity-component system for HTML elements.
react-three-fiber - π¨π A React renderer for Three.js
lamina - π° An extensible, layer based shader material for ThreeJS
react-three-fiber - π¨π A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]
leva - π React-first components GUI
harp.gl - 3D web map rendering engine written in TypeScript using three.js
trois - β¨ ThreeJS + VueJS 3 + ViteJS β‘
photon - [DEPRECATED] An open source portfolio of 3D scenes, experiments, and prototypes.
Sketchbook - 3D playground built on three.js and cannon.js.
three-noise - Simple gradient noise library for use with Three.js. Now with fBm!
react-postprocessing - π¬ postprocessing for react-three-fiber