THREE-CSGMesh
vanta
THREE-CSGMesh | vanta | |
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1 | 7 | |
432 | 5,261 | |
- | - | |
5.7 | 0.0 | |
5 months ago | 2 months ago | |
JavaScript | JavaScript | |
- | MIT License |
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THREE-CSGMesh
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Intersecting Objects Shadow Problem
Currently I'm thinking of trying CSG (https://github.com/manthrax/THREE-CSGMesh) . - It's hard to tell, but from the demo's (like this one: https://manthrax.github.io/THREE-CSGMesh/demos/CSGShinyDemo.html) I don't see the lines where the objects intersect, presumably because the shadow works on them as one object. However can see the same kind of lines I'm having where the cubes intersect the floor. These type of lines are especially noticeable when the shadow is strong. Still, CSG seems like a bit of effort, (and possibly a performance cost) so I'm still hoping there is a more straight forward solution... Thanks again.
vanta
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Seeking Guidance and Implementation Tips for Vanta.js-like Effects in Flutter
Looking that the source code, it seems that these are implemented using shaders. Those are a new thing in Flutter, so I'd try to go that road. You probably need a CustomPaint with a CustomPainter, painting a Rect with a Paint using that Shader, feeding it all input parameters. I've absolutely no experience with shaders in Flutter, but that's what I'd try for something simple like the fog. For the birds, you'd probably need to implement a lot of 3D geometry yourself.
- Has anyone used Vanta.js for dynamic backgrounds?
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Animated Website Backgrounds Easily with vantajs
View on GitHub
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Vanta.js Animated 3D Backgrounds
https://github.com/tengbao/vanta/blob/master/src/vanta.cloud...
Definitely getting some 'can I copy your homework' vibes. But then again, if you use the original shader to educate yourself on how to render volumetric clouds... this is the kind of code you'll end up writing afterwards.
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How I made a desktop environment in the browser
Animated Wallpaper (VantaJS)
What are some alternatives?
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
particles.js - A lightweight JavaScript library for creating particles
three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
react-spline - A wrapper to painlessly integrate Spline projects into your React code-space. ☀
3d-Teleporter-in-Three-JS - 3d Teleporter with Saitama model
Next.js - The React Framework
hedron - Perform live shows with your three.js creations
three.js - JavaScript 3D Library.
x - Desktop environment in the browser. [Moved to: https://github.com/DustinBrett/daedalOS]
vite - Next generation frontend tooling. It's fast!
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
BrowserFS - BrowserFS is an in-browser filesystem that emulates the Node JS filesystem API and supports storing and retrieving files from various backends.