Syllabore
A fantasy name generator that does not use pre-made lists of names (by kesac)
UnityGeometryGraph
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes (by TeodorVecerdi)
Syllabore | UnityGeometryGraph | |
---|---|---|
1 | 1 | |
37 | 44 | |
- | - | |
8.7 | 0.0 | |
5 months ago | about 2 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Syllabore
Posts with mentions or reviews of Syllabore.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Looking for dictionary of name syllables for a random name generator.
Syllabore, a python package for generating fantasy names.
UnityGeometryGraph
Posts with mentions or reviews of UnityGeometryGraph.
We have used some of these posts to build our list of alternatives
and similar projects.
-
[WIP] So, I created Blender Nodes Graph in Unity. And testing it's functionality.
There's this for geometry nodes: https://github.com/TeodorVecerdi/UnityGeometryGraph/
What are some alternatives?
When comparing Syllabore and UnityGeometryGraph you can also consider the following projects:
VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Sceelix - A procedural generation software for automating 2D/3D content creation.
GDM-Windows - Multiplayer for rhythm game.
ProceduralToolkit - Procedural generation library for Unity
world-engine - A highly customizable dotnet core library that procedurally generates tile-based fictional worlds.
ProceduralTextGeneration - Various text/word generation methods implemented in Unity.