SwipyCell VS DBPathRecognizer

Compare SwipyCell vs DBPathRecognizer and see what are their differences.

SwipyCell

Easy to use UITableViewCell implementing swiping to trigger actions. (by moritzsternemann)

DBPathRecognizer

Gesture recognizer tool [Swift / iOS] (by didierbrun)
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SwipyCell DBPathRecognizer
0 0
247 1,186
- -
0.0 0.0
about 2 years ago 5 months ago
Swift Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SwipyCell

Posts with mentions or reviews of SwipyCell. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SwipyCell yet.
Tracking mentions began in Dec 2020.

DBPathRecognizer

Posts with mentions or reviews of DBPathRecognizer. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning DBPathRecognizer yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing SwipyCell and DBPathRecognizer you can also consider the following projects:

Tactile - A better way to handle gestures on iOS

SwiftyGestureRecognition - Aids with prototyping UIGestureRecognizers in Xcode Playgrounds

Sensitive - Special way to work with gestures in iOS

SBShortcutMenuSimulator - 3D Touch shortcuts in the Simulator

PeekPop - Peek and Pop with backwards-compatibility

SplitViewDragAndDrop - Drag and drop between your apps in split view mode on iOS 9

FDFullscreenPopGesture - A UINavigationController's category to enable fullscreen pop gesture with iOS7+ system style.

NiceGesture - Best way to use UIGesture