Queryable
SwiftVVD
Queryable | SwiftVVD | |
---|---|---|
2 | 1 | |
108 | 114 | |
- | - | |
7.4 | 8.0 | |
4 months ago | 3 days ago | |
Swift | Swift | |
MIT License | Apache License 2.0 |
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Queryable
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Introducing Puddles - A Native SwiftUI App Architecture
This was just an overview. There are a lot of cool things that this architecture makes enables, like "Signals" (the opposite of action closures), Queryables in Routers, making use of DynamicProperty and much more. I will try to add examples and tutorials over time to talk about these things in more detail
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Queryable - A SwiftUI package that lets you trigger and await view presentations asynchronously
I'm calling it Queryable: https://github.com/SwiftedMind/Queryable
SwiftVVD
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The langage for the next 40 years of engine dev
I agree that Swift is very useful for game engine development. I'm currently building a game engine from scratch as a personal hobby project, and I'm also developing a declarative UI framework like SwiftUI, which I think is very powerful in Swift. Take a look if you are interested: https://github.com/Hongtae/SwiftVVD However, this is in a very early state and is not yet usable. sorry for my bad english.
What are some alternatives?
swift-dependencies - A dependency management library inspired by SwiftUI's "environment."
Majid - a vulkan renderer made in C.
Processed - Automated loading states in SwiftUI
IORingSwift - A Swift wrapper for io_uring
Get - Web API client built using async/await
gdnative - Rust bindings for Godot 3
Scrumdinger - A re-implementation of Apple's Scrumdinger tutorial app in the Puddles architecture
Queue - A queue for Swift concurrency
Puddles - A native SwiftUI app architecture
adwaita-swift - A framework for creating user interfaces for GNOME with an API similar to SwiftUI
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
rust-orphan-rules - An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules