SwiftVVD
Majid
SwiftVVD | Majid | |
---|---|---|
1 | 1 | |
114 | 6 | |
- | - | |
8.0 | 7.5 | |
10 days ago | 4 months ago | |
Swift | C | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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SwiftVVD
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The langage for the next 40 years of engine dev
I agree that Swift is very useful for game engine development. I'm currently building a game engine from scratch as a personal hobby project, and I'm also developing a declarative UI framework like SwiftUI, which I think is very powerful in Swift. Take a look if you are interested: https://github.com/Hongtae/SwiftVVD However, this is in a very early state and is not yet usable. sorry for my bad english.
Majid
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update on the Majid Game Engine ep 2 finally some vulkan rendering
Github Repo: https://github.com/MajidAbdelilah/Majid
What are some alternatives?
IORingSwift - A Swift wrapper for io_uring
vkQuake2 - id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
gdnative - Rust bindings for Godot 3
MethaneKit - 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Queue - A queue for Swift concurrency
shvulkan - A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be set up by the Vulkan API.
adwaita-swift - A framework for creating user interfaces for GNOME with an API similar to SwiftUI
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
awesome-graphics-libraries - :sunglasses: A curated list of 3D graphics libraries and resources
rust-orphan-rules - An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules
NazaraEngine - Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.