SwiftTerm
Xterm/VT100 Terminal emulator in Swift (by migueldeicaza)
Sourceful
A syntax highlighting source editor for iOS and macOS using UITextView and NSTextView. (by twostraws)
SwiftTerm | Sourceful | |
---|---|---|
1 | 21 | |
890 | 685 | |
- | - | |
7.0 | 2.6 | |
about 2 months ago | 8 months ago | |
Swift | Swift | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SwiftTerm
Posts with mentions or reviews of SwiftTerm.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Is there any view or package to mimic a terminal output within a view?
Check out the SwiftTerm project, it sounds like what you’re looking for.
Sourceful
Posts with mentions or reviews of Sourceful.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-13.
-
What is the best way to display a syntax highlighted code block like this?
This might be a good place to start.
- Which are the best news sites to keep up to date with iOS programming?
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Learn UIKit. Started with SwiftUI
www.hackingwithswift.com has good free resources and also some paid. Good place to start ;)
- Is there an "Odin Project" for learning iOS?
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Swift for Game Development
Sometimes the documentation can feel incomplete… though sometimes there are some really helpful tutorials. Once place I’ve found good info is from WWDC. Another is from Paul Hudson on https://www.hackingwithswift.com
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Apple's "Unleashed" | Pre-Event Megathread
Check out these resources.
- Want to learn native development iOS. Any tips?
- Resources for learning swift for someone new to Swift but not Programming and CS?
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Which roadmap should I follow to learn iOS development as an Android Developer?
For example, Paul Hudson's Hacking with Swift has 100 days of Swift and 100 days of SwiftUI. The first 15 days are dedicated to basics of programming like learning about variables, dictionary, etc. maybe you can skip through those but I would still look into topics like extensions, protocols, etc.
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Two questions from an older guy interesting in coding. Any advice or opinions would be greatly appreciated.
iOS programming is really straightforward, and with the advent of Swift and SwiftUI, it is really accessible. I kicked around an idea last year, and managed to get quite a decent prototype together very quickly. It doesn't have the best documentation for the language and software development kits, but there are loads of resources on the internet (Hacking with Swift is a good place to start).
What are some alternatives?
When comparing SwiftTerm and Sourceful you can also consider the following projects:
CompositionalLayoutDSL - CompositionalLayoutDSL, library to simplify the creation of UICollectionViewCompositionalLayout. It wraps the UIKit API and makes the code shorter and easier to read.
awesome-swiftui - A collaborative list of awesome articles, talks, books, videos and code examples about SwiftUI.
Boutique - ✨ A magical persistence library (and so much more) for state-driven iOS and Mac apps ✨
PythonDataScienceHandbook - Python Data Science Handbook: full text in Jupyter Notebooks