SwiftTUI
SwiftUI for terminal applications (by rensbreur)
CodeEdit
CodeEdit App for macOS – Elevate your code editing experience. Open source, free forever. (by CodeEditApp)
SwiftTUI | CodeEdit | |
---|---|---|
3 | 24 | |
1,073 | 20,276 | |
- | 1.0% | |
7.3 | 9.2 | |
12 days ago | 3 days ago | |
Swift | Swift | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SwiftTUI
Posts with mentions or reviews of SwiftTUI.
We have used some of these posts to build our list of alternatives
and similar projects.
- SwiftTUI: SwiftUI for Terminal Applications
-
Bundle doesn't seem to load my json file despite being in the bundle.
import PackageDescription let package = Package( name: "swiftodo", platforms: [.macOS(.v11)], dependencies: [ .package(url: "https://github.com/rensbreur/SwiftTUI", branch: "main") ], targets: [ .executableTarget( name: "swiftodo", dependencies: ["SwiftTUI" ], resources: [.process("Tasks.json")] ), .testTarget( name: "swiftodoTests", dependencies: ["swiftodo"]), ] )
-
I'm making a version of SwiftUI for terminal applications
Open-source at https://github.com/rensbreur/SwiftTUI
CodeEdit
Posts with mentions or reviews of CodeEdit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-11.
-
Help. Trying to recreate the Xcode layout.
Have a look at CodeEdit. It’s open source, built using SwiftUI, and they’ve put a lot of work into uncovering some of the more ambiguous components in macOS.
- BBEdit is 30 years old
-
Zed – A high-performance, multiplayer code editor written in Rust. Now in public beta
I'll still keep an eye out for CodeEdit though (due to its macOS native UI; don't really care whether my editor is written in Rust as long as it has a decent UI and ist fast).
- Tutorial Mac OS
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CodeEdit - What's the hype
The Github repository has 16.5K stars and yet the app is still in alpha.
- CodeEditApp Alpha 0.0.1
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I don't know what to do next
Maybe an ide like these guys are trying to make but for all platforms https://github.com/CodeEditApp/CodeEdit
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10 Trending Github repositories / September, 8 2022
git clone https://github.com/CodeEditApp/CodeEdit.git
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Stuck with NSHostingView binding to SwiftUI view
I'm trying to use CodeEdit's SegmentedControl in my own Mac Appkit app. I'd like my app to be able to be:
- Zas editor post-mortem