SurvivingMars
Surviving Mars reference source code (by HaemimontGames)
SurvivingMars_CheatMods
Collection of mods for the game Surviving Mars (by ChoGGi)
SurvivingMars | SurvivingMars_CheatMods | |
---|---|---|
11 | 9 | |
97 | 68 | |
- | - | |
0.0 | 7.8 | |
over 4 years ago | 12 days ago | |
Lua | Lua | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SurvivingMars
Posts with mentions or reviews of SurvivingMars.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-22.
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I know Birth-Tourism is a thing, but aren't you supposed to bring them home with you?
Some of the game code (for an older version) is at https://github.com/HaemimontGames/SurvivingMars
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I Haven't Seen This Story Bit on Any of the Wikis. Does Anyone Know The Results of Each Pathway?
After 30 days. You can see the scripts in their public github repository. This one is called Masterpiece, and option 3 (Masterpiece_Research) leads to 8000 research after 30 days, if I'm reading it right
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Possible significant cause of late-game birthrate issues (it's not comfort!).
Hypothesis: In the dome.lua file, there is a variable called next_birth_check_time, which is set to 0 when a dome is built. In the code for birth progress, this variable is compared (hourly, I think) to GameTime(), and if GameTime() is larger than next_birth_check_time, then birth progress is added to the birthing meter and next_birth_check_time is incremented by 4 hours.
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Creating mods?
If you're wondering how some function works; the game code for SM is here, all my mods are here, I also have a couple example mods there.
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How to mod pre-existing things like techs?
Same place I look, the lua code for the game, though I also decompile the rest they didn't include at github.
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Worker Performance
The modifiers can either be an amount or percent
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Colonists Working in the University
While children always take exactly 6 sols to become youth colonists, the time it takes to graduate from a university is not a fixed duration. A colonist need 300 "training_points" to complete the university and gain a specialization, they gain 20-25 (40-50 if Martianborn Adaptability tech is applicable) "points" per work shift depending on their individual performance.
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If a colonist can be reborn, will they still be a renegade if they died a renegade?
https://github.com/HaemimontGames/SurvivingMars/blob/master/Lua/Units/Colonist.lua#L753
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Does anyone know where the pre-generated names and nationalities are stored? Can we change existing ones and add new ones?
Yeah, you can change all the names: https://github.com/HaemimontGames/SurvivingMars/blob/master/Lua/Names.lua
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Questions about building a science dome.
Dunno I look more at the code than the wiki: https://github.com/HaemimontGames/SurvivingMars/blob/master/Data/TraitPreset.lua#L686
SurvivingMars_CheatMods
Posts with mentions or reviews of SurvivingMars_CheatMods.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-04.
- Using Surviving Mars as a teaching resource
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Surviving Mars Modlist for 2022?
As for whether they're "outdated", I don't know. If you pop over to his github, you can check the readme files and see if they've been updated recently. Should help.
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Is there any good tutorial for modding
When you open the mod editor, it'll open a help page. You're also welcome to dig through my mods: https://github.com/ChoGGi/SurvivingMars_CheatMods, if you have questions there's usually someone on the modders discord: https://discord.gg/vYHhrTP
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Easiest way to give myself three specific techs?
I also did an "Unlock Breakthroughs" and "Unlock Research Tech", you can take a look on my github to see how I did them.
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Installing Choggi Library without Steam
Go to Choggi's Github link here: https://github.com/ChoGGi/SurvivingMars_CheatMods
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Map Filtering Tool
CSVs are here: https://github.com/ChoGGi/SurvivingMars_CheatMods/tree/master/Tutorials/Strings
- Does anyone know where the pre-generated names and nationalities are stored? Can we change existing ones and add new ones?
- Is there a guide anywhere for creating Sponsors?
- Choggi Library?
What are some alternatives?
When comparing SurvivingMars and SurvivingMars_CheatMods you can also consider the following projects:
hpk - HPK archiver for Haemimont Engine game files (Tropico 3-5, Omerta, Victor Vran, Surviving Mars, Jagged Alliance 3 etc.)
SurvivingMars - Surviving Mars reference source code