Possible significant cause of late-game birthrate issues (it's not comfort!).

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  • SurvivingMars

    Surviving Mars reference source code

  • Hypothesis: In the dome.lua file, there is a variable called next_birth_check_time, which is set to 0 when a dome is built. In the code for birth progress, this variable is compared (hourly, I think) to GameTime(), and if GameTime() is larger than next_birth_check_time, then birth progress is added to the birthing meter and next_birth_check_time is incremented by 4 hours.

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    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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