StructureTutorialMod
architectury-api
StructureTutorialMod | architectury-api | |
---|---|---|
1 | 5 | |
230 | 291 | |
- | 2.4% | |
5.6 | 4.8 | |
about 1 month ago | 1 day ago | |
JavaScript | Java | |
MIT License | GNU Lesser General Public License v3.0 only |
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StructureTutorialMod
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Is there a mod in 1.16 that let's me edit what structures spawn in a certain dimension?
Here's a datapack of vanilla entirely as a datapack. https://github.com/TelepathicGrunt/StructureTutorialMod/releases/tag/0.0.0
architectury-api
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InTheLittleWood Mod List
Architectury, an API for Multiplatform mod support. Needed for Identity.
- Forge or Fabric, from a mod developing perspective?
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How do I have a Fabric and Forge mod inside of one jar file?
Using Architectury is likely the easiest method
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The divide between Forge and Fabric developers (and players), and where the community might be heading in the future.
Okay, with that out of the way, here's what I believe to be true: There is no such thing as a one-size-fits-all code "translator" or "bridge" that can translate regular Fabric code into something that runs on Forge, or vice-versa, and something like this isn't possible in the way I think you're imagining it. Forge and Fabric work very differently from one another under the hood. There is no library that allows you to write Fabric code that works on Forge, and there probably never will be. However, there are some projects out there that aim to lessen the impact of this problem. Architectury is one of these projects. Architectury can translate some parts of a mod between the two loaders, but the mod still has to be built around it. You can't just add it to a Fabric mod and expect it to run on Forge (or vice-versa). Instead, the mod has to be created with it in mind all the way through. Mods can not be converted between Forge<->Fabric automatically. Manual porting is possible, and mods can be built to run on both loaders, but it is not possible to make a universally applicable "converter".
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Modding feels like it's at a strange cross roads right now
It has been in pre-Alpha for over a year. It won't be happening any time soon, and will behave like Architectury, but with significantly more abstraction for the modder, if / when completed.
What are some alternatives?
mouse-wheelie - "Small" Minecraft mod focusing on inventory utilities, like scrolling, sorting and auto refilling of items
JustEnoughItems - Item and Recipe viewing mod for Minecraft
JMT-MCMT - A multithreading mod for for Minecraft forge 1.15.2 and 1.16.x
MultiLoader-Template - A template for a Forge + Fabric project setup using a Common source set.
SimpleAuth - Simple authentication mod for Fabric or Forge servers.
Create - [Fabric Mod] Building Tools and Aesthetic Technology
Forbidden-Arcanus - Forbidden & Arcanus Mod Github
TinkersConstruct - Tinker a little, build a little, tinker a little more...
CraftTweaker - Tweak your minecraft experience
ImageWorldGenerator - A minecraft mod to generate a world from an image/map
AntiqueAtlas - A Minecraft mod that adds a fancy interactive map item.
Chisels-and-Bits - A Minecraft mod about chiseling and designing custom blocks in game.