StructableObject
StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data. (by EmmetOT)
EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute (by madsbangh)
StructableObject | EasyButtons | |
---|---|---|
1 | 3 | |
18 | 1,006 | |
- | - | |
0.0 | 4.7 | |
over 2 years ago | 8 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
StructableObject
Posts with mentions or reviews of StructableObject.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Scriptable Objects vs Plain Classes
I actually wrote a little solution for this recently. This lets you make structs which still behave in the editor like scriptableobjects.
EasyButtons
Posts with mentions or reviews of EasyButtons.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-07.
- Call a Method via Button in the Inspector
- Is there custom editors or editor tools you can't do without?
-
How do you do these custom functions within the Inspector? I havent found anything on it.
If you just want buttons for your functions i'd recommend Easy Buttons: https://github.com/madsbangh/EasyButtons
What are some alternatives?
When comparing StructableObject and EasyButtons you can also consider the following projects:
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
MyBox - MyBox is a set of attributes, tools and extensions for Unity
NaughtyAttributes - Attribute Extensions for Unity
UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter
UnityNativeScripting - Unity Scripting in C++