Starter-Kit-3D-Platformer
NetLogo
Starter-Kit-3D-Platformer | NetLogo | |
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3 | 16 | |
586 | 984 | |
- | 0.8% | |
6.0 | 9.7 | |
5 months ago | 1 day ago | |
GDScript | HTML | |
MIT License | - |
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Starter-Kit-3D-Platformer
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Whatever platform/engine(s) you end up trying, you both might enjoy looking through the game assets that Kenney shares with the world for free:
* https://kenney.nl/assets
* https://kenney.nl/starter-kits
The asset range includes 2D & 3D and in a variety of graphical fidelity/style from 1-bit to low-poly--including sets which are designed to work together.
The "Starter Kits" are a more recent development which aim to get you something working out of the box with Godot which you can then customise: https://github.com/KenneyNL/Starter-Kit-3D-Platformer
I'm pretty sure you'll find both cars and zombies to start with... :)
(Another person who shares high-quality free assets worth checking out is Kay Lousberg: https://kaylousberg.itch.io )
- Anyone know any good and fluid 3D Platformer Controllers?
- Kenney (of kenney.nl fame) has released a starter 3D platformer kit made in Godot
NetLogo
- Ask HN: Yo wants to build a game, I'm lost. What can I do?
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Why Is the Other Lane Always Faster? (2018)
This is exactly the kind of problem NetLOGO is geared toward modelling and solving. It is very much like the LOGO (turtle graphics) you might have learned as a tween, but multi-agent, so you can model the behaviour of several types of cars (fast, slow, hesitant, etc), design a few multi-lane obstacles, and let 'r rip.
There are 3D and 2D versions, but your problem will quite suit the 2D version.
Check it out. I'd love to see the results, as your subject is one of very common interest.
https://ccl.northwestern.edu/netlogo/
- Explain what 'immanent critique' is, but like i'm a 10 year old
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Personality variation eroded by simple social behaviors in collective foragers
From the title it sounds like research on humans but the paper is actually all about a simple software model of a group of entities going 'foraging'
The model is using a program called NetLogo
https://github.com/NetLogo/NetLogo
https://ccl.northwestern.edu/netlogo/index.shtml
Source code for the model used in this paper
https://figshare.com/articles/software/Netlogo_code_supporti...
Seems like a fun program, you set up 'turtles' and give them attributes and rules and then watch them roam around
I thought this was interesting:
;adding individual noise into the speeds of individuals, to avoid computational problems caused by all individuals being on top of each other in a cell
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Is there a way to reduce level of detail in 2d TileMap?
(Patches = Cells, Turtles = Agents) https://ccl.northwestern.edu/netlogo/
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This round of Rock, paper and scissors
Looks like it wad probably made in netlogo: http://ccl.northwestern.edu/netlogo/
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Deploying frontend + backend with NetLogo integration?
My team has a simulation model in NetLogo that needs a separate UI (data with will flow back and forth between simulation and UI, largely in the form of csv files). How might this be set up in Azure? Any recommendations for UI frameworks (React+Flask, Vue+Express, etc.) or file [system log] storage? I am very new to development so any pointers would be greatly appreciated.
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# Freelance
I have a piece of code in NetLogo programming language that I am unable to run in NetLogo software (https://ccl.northwestern.edu/netlogo/) as I am facing some errors while doing so. If anyone can help me, we can discuss the budget.
- Ant colony simulation
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NetLogo installer contains 90k+ files?
I was scanning the NetLogo installer to make sure I got the correct version, and didn't instead get a virus, but the antivirus has been running for a while and it reports greater than 90K files (still running) in the NetLogo installer. Is this right? I got it from here: https://ccl.northwestern.edu/netlogo/
What are some alternatives?
agentpy - AgentPy is an open-source framework for the development and analysis of agent-based models in Python.
rust-agent-based-models - Reliable and efficient agent-based models in Rust
Agents.jl - Agent-based modeling framework in Julia
ReinforcementLearning.jl - A reinforcement learning package for Julia
medley - The main repo for the Medley Interlisp project. Wiki, Issues are here. Other repositories include maiko (the VM implementation) and Interlisp.github.io (web site sources)
rocky-logos - The source for Rocky Linux's logo package
glsp - The GameLisp scripting language
micropolis - Automatically exported from code.google.com/p/micropolis
liz - Lisp-flavored general-purpose programming language (based on Zig)
urn - Yet another Lisp variant which compiles to Lua
janet - A dynamic language and bytecode vm
cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop