Spiromorph VS SDL-PlayerMovement

Compare Spiromorph vs SDL-PlayerMovement and see what are their differences.

Spiromorph

A mesmerizing morphing spirograph using SDL2 (by mickjc750)

SDL-PlayerMovement

Handling the Keyboard Input using SDL2 (by JaganGanesh)
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Spiromorph SDL-PlayerMovement
2 1
4 0
- -
10.0 10.0
over 1 year ago almost 2 years ago
C C
GNU Affero General Public License v3.0 GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Spiromorph

Posts with mentions or reviews of Spiromorph. We have used some of these posts to build our list of alternatives and similar projects.

SDL-PlayerMovement

Posts with mentions or reviews of SDL-PlayerMovement. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Spiromorph and SDL-PlayerMovement you can also consider the following projects:

GUIslice - GUIslice drag & drop embedded GUI in C for touchscreen TFT on Arduino, Raspberry Pi, ARM, ESP8266 / ESP32 / M5stack using Adafruit-GFX / TFT_eSPI / UTFT / SDL

OwoGamesProject1 - Project 1: Guerrilla War (Arcade)

doomretro - The classic, refined DOOM source port. For Windows PC.

SDL.zig - A shallow wrapper around SDL that provides object API and error handling

gfxprim - Open-source modular 2D bitmap graphics library with emphasis on speed and correctness.