Speedy2D
Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use API. (by QuantumBadger)
rustybuzz
A complete harfbuzz's shaping algorithm port to Rust (by RazrFalcon)
Speedy2D | rustybuzz | |
---|---|---|
5 | 9 | |
373 | 460 | |
- | - | |
6.3 | 9.4 | |
17 days ago | 15 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Speedy2D
Posts with mentions or reviews of Speedy2D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-21.
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Rust library for hardware accelerated drawing of 2D shapes
Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use API. https://github.com/QuantumBadger/Speedy2D
- Error when casting &self (in MyTrait) to &dyn MyTrait
- Speedy2D: Easy-to-use library for graphics, text, and input events
- Speedy2D: Easy-to-use Rust library for graphics, text, and input events
rustybuzz
Posts with mentions or reviews of rustybuzz.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-02.
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Cosmic: The Road to Alpha
Bit of a side note, but COSMIC depends on the rustybuzz text shaper which is deprecated: https://github.com/RazrFalcon/rustybuzz/issues/74. There was some work underway to bring it up to sync with the latest harfbuzz and then handing over ownership to the harfbuzz team, but this seems to have fizzled out.
- Cosmic Text: Pure Rust multi-line text handling
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Is coding in Rust as bad as in C++? A practical comparison
I understand that this may sound harsh, but I also ported two (far bigger) codebases from C++ to Rust: rustybuzz and tiny-skia. Both of which are production -ready and not just prototypes. And mine not only do not use pointers, but also barely use unsafe in general.
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Looking for good sources on incremental rewrites to Rust of portions of a C++ codebase. Is this a feasible approach?
You could also take a look at the history of this repository: https://github.com/RazrFalcon/rustybuzz
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Is There An Algorithm To How Computer Cursors Highlight Text?
harfbuzz is a popular library for text rendering. You may also want to check out rustybuzz, a small subset of harfbuzz ported to Rust with pretty great documentation.
- Pixie – A full-featured 2D graphics library for Nim
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Question: Expected webrender impact, or influence, on emacs redisplay
Use allsorts or rustbuzz for text shaping
- Text Rendering w/ HarfBuzz, FreeType and OpenGL
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Speedy2D: Easy-to-use library for graphics, text, and input events
Yeah Allsorts looks interesting, and rustybuzz is another option. I haven’t tried either yet, though.
What are some alternatives?
When comparing Speedy2D and rustybuzz you can also consider the following projects:
femtovg - Antialiased 2D vector drawing library written in Rust
fontdue - The fastest font renderer in the world, written in pure rust.