Speculid
Easily Manage Graphics in Xcode Projects (by brightdigit)
SwiftGen
The Swift code generator for your assets, storyboards, Localizable.strings, … — Get rid of all String-based APIs! (by SwiftGen)
Speculid | SwiftGen | |
---|---|---|
- | 9 | |
118 | 9,370 | |
0.0% | 0.2% | |
0.0 | 3.3 | |
7 days ago | 8 months ago | |
C | Swift | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Speculid
Posts with mentions or reviews of Speculid.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning Speculid yet.
Tracking mentions began in Dec 2020.
SwiftGen
Posts with mentions or reviews of SwiftGen.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-18.
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Create, Push, and Present Any View Controller in 1 LOC using Metaprogramming
It is important to say that there is an elegant solution to the resource consistency problem that we haven’t adapted yet. Instead of testing raw values of UIStoryboard.Name cases, we could just generate the UIStoryboard.Name enum. Please refer to SwiftGen for the details.
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Localization strings files have a new format/convention?
Your strings should work as-is if you use a tool like SwiftGen (it generates compiler-enforced types for use in your app).
- Do you guys/gals use the "Costants.swift" file or the "Localizations.strings" method?
- What are the most underrated third party libraries for Native iOS?
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How would you solve this localization issue?
Tools like https://github.com/SwiftGen/SwiftGen can be used to ensure at compile time that all keys used in your app are actually defined. Having keys organized as hierarchical enums, with auto-completion in Xcode is also a nice plus.
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Can I install SwiftGen through a Gemfile?
Our project includes a Gemfile which we use to specify some external dependencies. I'm trying to add SwiftGen (https://github.com/SwiftGen/SwiftGen) to the project. We want to eventually deprecate Cocoapods so I can't use that installation method.
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Can I use SwiftGen to map Lottie files?
https://github.com/SwiftGen/SwiftGen/issues/627#issuecomment-715259788
- Bamboo Agent On Apple Silicon M1 Any Success Yet
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Did you also know? In Xcode you can use the refactoring tool to wrap a literal string into a call to NSLocalizedString! Even better, you can assign a keyboard shortcut to make it even more efficient 🤓
Or you can use something like SwiftGen and have code generation for your localized strings and have it checked at compile time instead of getting those pesky typo errors at runtime that you never check ;)
What are some alternatives?
When comparing Speculid and SwiftGen you can also consider the following projects:
FBSimulatorControl - idb is a flexible command line interface for automating iOS simulators and devices
R.swift - Strong typed, autocompleted resources like images, fonts and segues in Swift projects
BuildTimeAnalyzer - Build Time Analyzer for Swift
XcodeGen - A Swift command line tool for generating your Xcode project
xcbuild - Xcode-compatible build tool.
Storyboard -> SwiftUI Converter