Sourceful
Crafting Interpreters
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Sourceful | Crafting Interpreters | |
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21 | 45 | |
685 | 8,133 | |
- | - | |
2.6 | 0.0 | |
7 months ago | 22 days ago | |
Swift | HTML | |
MIT License | GNU General Public License v3.0 or later |
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Sourceful
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What is the best way to display a syntax highlighted code block like this?
This might be a good place to start.
- Which are the best news sites to keep up to date with iOS programming?
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Learn UIKit. Started with SwiftUI
www.hackingwithswift.com has good free resources and also some paid. Good place to start ;)
- Is there an "Odin Project" for learning iOS?
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Swift for Game Development
Sometimes the documentation can feel incomplete… though sometimes there are some really helpful tutorials. Once place I’ve found good info is from WWDC. Another is from Paul Hudson on https://www.hackingwithswift.com
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Apple's "Unleashed" | Pre-Event Megathread
Check out these resources.
- Want to learn native development iOS. Any tips?
- Resources for learning swift for someone new to Swift but not Programming and CS?
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Which roadmap should I follow to learn iOS development as an Android Developer?
For example, Paul Hudson's Hacking with Swift has 100 days of Swift and 100 days of SwiftUI. The first 15 days are dedicated to basics of programming like learning about variables, dictionary, etc. maybe you can skip through those but I would still look into topics like extensions, protocols, etc.
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Two questions from an older guy interesting in coding. Any advice or opinions would be greatly appreciated.
iOS programming is really straightforward, and with the advent of Swift and SwiftUI, it is really accessible. I kicked around an idea last year, and managed to get quite a decent prototype together very quickly. It doesn't have the best documentation for the language and software development kits, but there are loads of resources on the internet (Hacking with Swift is a good place to start).
Crafting Interpreters
- Crafting Interpreters
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The Top 10 GitHub Repositories Making Waves 🌊📊
Build an Interpreter (Chapter 14 on is written in C)
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Writing a Debugger from Scratch: Breakpoints
I’m guessing you’ll have to work with the scopes in the resolver:
https://github.com/munificent/craftinginterpreters/blob/mast...
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Better open an issue/request wiki edit at https://github.com/munificent/craftinginterpreters/wiki/Lox-implementations
- Gigachad Ken Thomson.
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Show HN: Yaksha Programming Language
I'm late to the party, but I want to say thank you for sharing this. It's inspiring to look at how much you've built and (hopefully) enjoyed the process of building! I'm loving everything -- your site, your language design, your docs, your builtin libraries, your dev tools. Beyond impressive. People like you are the ones who make HN one of my best places on the internet.
For context on where I'm coming from, about two weeks ago I picked up Crafting Interpreters [1] for fun. I'm finding your clear-yet-concise Compiler internals [2] to be particularly compelling reading, and jumping back and forth between those "how this all works" docs and the live example of this language you actually built do a WASM-compiled tree-blowing-in-the-wind animation is just... just wow. So freaking cool!
I also enjoyed reading the comment thread that inspired you to start on Yaksha and seeing how this project has a wholesome start as inspiration-by-programming-hero. I hope you recognize that a few years later you've now ascended from inspiree to inspirer. I also hope you're still having tons of fun building out Yaksha!
[1] https://www.craftinginterpreters.com/
[2] https://yakshalang.github.io/documentation.html#compiler-int...
- Keeping track of returned and break-ed values between code blocks
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How do you start your own programming language?
There are books which will talk you through the process. Crafting Interpreters is highly spoken of; I used Writing an Interpreter in Go, because I like Go. Then there's Compilers: Principles, Techniques, and Tools (the "Dragon Book"). This is considered heavy, but a classic, it's been around since '86.
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Designing a new language
I cannot recommend Crafting Interpreters by Robert Nystrom enough, it covers a lot of the stuff you need to know, completely for free.
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A roadmap to design programming languages
Crafting Interpreters is a fun primer on language design. It has a complete roadmap to build a fairly simple language, twice. There are some topics it won't touch on, like static type systems, but it provides a great introduction so that you can start tinkering and learn by doing.
What are some alternatives?
awesome-swiftui - A collaborative list of awesome articles, talks, books, videos and code examples about SwiftUI.
git-internals-pdf - PDF on Git Internals
PythonDataScienceHandbook - Python Data Science Handbook: full text in Jupyter Notebooks
You-Dont-Know-JS - A book series on JavaScript. @YDKJS on twitter.
swift - The Swift Programming Language
tinyrenderer - A brief computer graphics / rendering course
protonmail-macos - Experimental email client for the ProtonMail service written in Swift.
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
SwiftTerm - Xterm/VT100 Terminal emulator in Swift
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
vue-native-core - Vue Native is a framework to build cross platform native mobile apps using JavaScript
30-days-of-elixir - A walk through the Elixir language in 30 exercises.