react-native-quick-crypto
⚡️ A fast implementation of Node's `crypto` module written in C/C++ JSI (by margelo)
SourceExplorer | react-native-quick-crypto | |
---|---|---|
9 | 4 | |
119 | 598 | |
- | 1.7% | |
7.8 | 8.2 | |
28 days ago | 5 days ago | |
C++ | TypeScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SourceExplorer
Posts with mentions or reviews of SourceExplorer.
We have used some of these posts to build our list of alternatives
and similar projects.
-
can any one decompile click team games?
U can use Source Explorer to decompile clickteam games
-
The "No Image Bank" error strikes back!
Wrong place for that, the file name literally tells you where to go. https://github.com/LAK132/SourceExplorer/issues
-
How do I dump files using Freddy Explorer? I tried to dump a fangame for a wiki I'm helping out with, but all I get is the error message below.
If the game was made in the clickteam engine, I recommend to use Source Explorer. Works without errors and dumps you textures and audio. You can find it here
-
Open fnaf.mfa without clickteam fusion
I don't think you can extract files from the mfa without Clickteam, but I do know you can extract them from the exe using Source Explorer. When you extract the files with it, it organizes them how they are in the mfa
-
How to extract files from fnaf1.exe
If you just want the audio and images of the game, you can go get them here. or Extract them by yourself using Source Explorer.
- Source Exporer v2.0.0
-
how do you dump a FNAF game?
Assuming you mean graphics and audio, not the MFA, use Source Explorer. It's pretty good.
-
Does anyone have the Five Nights Before Freddy's Textures?
Use source explorer to dump images and sounds: https://github.com/LAK132/SourceExplorer/releases
-
Need help decompiling the other big Clickteam 2.5 game, The Escapists
Use Source Explorer, the images should extract
react-native-quick-crypto
Posts with mentions or reviews of react-native-quick-crypto.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-25.
- has anyone had any luck connecting a web3 wallet (metamask, walletconnect, etc) with a react-native project lately?
- React-native-quick-crypto – a crypto package that works
- Pro Tip: Make sure you're using the right libraries in your React Native apps, often there's a faster implementation.
- We at Margelo just released react-native-quick-crypto: The fastest Crypto implementation for React Native! 🎉 It can be used for common cryptography operations (hashing, ...) and even as a drop-in-replacement to speed up crypto apps!
What are some alternatives?
When comparing SourceExplorer and react-native-quick-crypto you can also consider the following projects:
Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.
HElib - HElib is an open-source software library that implements homomorphic encryption. It supports the BGV scheme with bootstrapping and the Approximate Number CKKS scheme. HElib also includes optimizations for efficient homomorphic evaluation, focusing on effective use of ciphertext packing techniques and on the Gentry-Halevi-Smart optimizations.