Sorting-Algorithms-Visualizer
CubeSim
Sorting-Algorithms-Visualizer | CubeSim | |
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1 | 1 | |
399 | 17 | |
- | - | |
3.4 | 0.0 | |
24 days ago | almost 2 years ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 only |
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Sorting-Algorithms-Visualizer
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Sorting visualizer but with control (pause, next etc.)
one in python that might work as a baseline for you : https://github.com/LucasPilla/Sorting-Algorithms-Visualizer
CubeSim
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What have you been working on recently? [January 16, 2021]
Decided to finish off and refactor CubeSim which was an old project of mine. It it a simple Rubik's Cube simulator and solver written in Python with Pygame for graphics. Code: https://github.com/V-Wong/CubeSim
What are some alternatives?
Sudoku-Solver - 🎯 This Python-based Sudoku Solver utilizes the PyGame Library and Backtracking Algorithm to visualize and solve Sudoku puzzles efficiently. With its intuitive interface, users can input and interact with the Sudoku board, allowing for a seamless solving experience.
qbr - A webcam-based 3x3x3 rubik's cube solver written in Python 3 and OpenCV.
pygame-text-input - a small module that enables you to input text with your keyboard using pygame
mu - A small, simple editor for beginner Python programmers. Written in Python and Qt5.
Pydash - Python implementation of Geometry dash, a rhythm based platformer game, using Pygame, an interactive graphics library for python
SNES-USB-Adapter - Arduino code for reading Super Nintendo controller data and sending it to a PC via USB. The Pro_Trinket_USB_Gamepad library is a modified version of the one found here: https://github.com/buxit/Pro_Trinket_USB_Gamepad. It is licensed under GNU General Public License v3.0. Feel free to use this repository however you'd like.
pyunity - A pure Python 3D Game Engine that was inspired by the structure of the Unity Game Engine
pygameweb - 🎮🕸️ pygame.org website. Python, PostgreSQL, Flask, sqlalchemy, JS.
TheAlgorithms - All Algorithms implemented in Python
cube-solver - A pure Python implementation of Herbert Kociemba's two-phase algorithm for solving the Rubik's Cube
poo-pygame - tutorial de pygame e oo
Pathfinder - An educational Grid based Pathfinding App on the web.