Sonic-Hybrid-Ultimate
Hybrid RSDK + 3 AIR support. Help wanted (by CCIGAMES)
ex_rtmidi
An Elixir wrapper for the RtMidi library (by kieraneglin)
Sonic-Hybrid-Ultimate | ex_rtmidi | |
---|---|---|
3 | 1 | |
9 | 4 | |
- | - | |
9.8 | 0.0 | |
about 2 months ago | about 3 years ago | |
C++ | C++ | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sonic-Hybrid-Ultimate
Posts with mentions or reviews of Sonic-Hybrid-Ultimate.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Sonic rsdk mod project
https://github.com/CCIGAMES/Sonic-Hybrid-Ultimate most of the context is in the readme file in the repo
-
Sonic C# Modding Project
https://github.com/CCIGAMES/Sonic-Hybrid-Ultimate I have a project that is a c# mod/extension of the Sonic 1 and 2 mobile remaster engine. Basically it uses/unpacks the data files from Sonic 1, 2 and Sonic CD (which the user has to submit themselves by legally owning the games) And makes it run as one game. This project was made by a guy named Xeeynamo and was extremely bugged. I made a fork around a year ago for safe keeping, occasionally altering the readme for ideas. But now I've entered the stage of actually doing something with it. My plan/project is to fix its bugs and add support for another fan mod/extention called sonic 3 air which is made in c++ like the retro engine (sonic 1, 2 and cd's remaster engine) and is basically like a fancy emulator that translates the source code of sonic 3 to run like a data file on the emulators engine, which again, the user must submit themselves by owning the game. Sonic 3 air support is along way away, So I'm focusing mainly on fixing bugs. And I am a little busy with my final year exams as well as other projects, Plus my low end pc/laptop and a net6 bug the project has are both stopping me from contributing as much as I can All the bug/setup info is in the read me file in the repo
- Hybrid-RSDK with 3 AIR support WIP
ex_rtmidi
Posts with mentions or reviews of ex_rtmidi.
We have used some of these posts to build our list of alternatives
and similar projects.
-
ExRtmidi - an Elixir wrapper for RtMidi (C++ help wanted!)
I just kept typing and it kept working! This may shed light on the situation, but I'm such a C++ beginner that I may be misunderstanding.
What are some alternatives?
When comparing Sonic-Hybrid-Ultimate and ex_rtmidi you can also consider the following projects:
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helio-sequencer - One music sequencer for all major platforms, desktop and mobile
feather-engine - Lightweight, open-source C++ game engine
Algorithms - A collection of data structures and algorithms written in C++ with comments and links to further reading.
lmms - Cross-platform music production software