SocketIOUnity
BeetleX
SocketIOUnity | BeetleX | |
---|---|---|
1 | - | |
350 | 1,148 | |
- | - | |
0.0 | 3.6 | |
2 months ago | 10 months ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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SocketIOUnity
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Socket not working on android
Hello, I'm using this pack https://github.com/itisnajim/SocketIOUnity
BeetleX
We haven't tracked posts mentioning BeetleX yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
ForgeNetworkingRemastered - See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Kestrel
realtime-csharp - A C# client library for supabase/realtime.
EmbedIO - A tiny, cross-platform, module based web server for .NET
com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
UploadStream - high performance file upload streaming for dotnet
unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!
XSP - Mono's ASP.NET hosting server. This module includes an Apache Module, a FastCGI module that can be hooked to other web servers as well as a standalone server used for testing (similar to Microsoft's Cassini)
HttpsUtility - A basic HTTPS utility S# module.
jennet - A simple HTTP web framework written in Pony