SmashBot
crispy
SmashBot | crispy | |
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6 | 4 | |
545 | 76 | |
- | - | |
2.7 | 5.1 | |
9 days ago | 28 days ago | |
Python | Python | |
GNU General Public License v3.0 only | MIT License |
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SmashBot
- OpenAI Melee Bot?
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Searching for Guidance on Developing an AI Bot for SSBU Training
There’s SmashBot in Melee- the bigger problem is probably trying to get it to learn how to play the entire roster and how to deal with matchups.
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what's up with all the comparisons to NFTs??
More types of both will surely be developed in the future too, which is a big problem for assumptions about the limits "of AI" based only on our current models. We've seen this in other spaces too -- besides Deep Blue and AlphaGO turning people's expectations on their heads, smashbot for Super Smash Bros Melee was literally inspired by a bet that the game was too complex and required enough human "intuition" for an AI to ever compete with tournament-ranked players.
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Valve bans 40k accounts after laying a trap for cheaters in Dota 2
There are bots for fighting games like the Rzr Infiltration bot for SFV and Smashbot for SSBM[1] which are good enough to take games off pro players. I'm not aware of it being abused at scale. Most people cheating in shooters or mobas aren't using full game-playing agents. They're using aimbots/skillshot scripts where you still need to move around and interact with stuff. Similarly, cheating in fighting games is typically done with button macros, so there's constant discussion on controller legality. However, button macros will only get you so far in fighting games, while an aimbot can get you close to the top of the ladder if undetected.
https://github.com/altf4/SmashBot
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What artificial intelligence has been made for Smash?
There have been several attempts over the years for ssbm, like Philip the falcon ai and smashbot: https://github.com/altf4/SmashBot.
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Is it possible to datamine/reverse engineer the SSBU ROM to see the source code the CPUs use? Feels like it might be really helpful in not-obvious ways
If you're interested in this stuff as a more academic question, have you seen the tasbot for melee, which is a genuine attempt at an optimal AI? The high level flowchart for that is pretty transparent: parry everything the opponent does, then whenever they're in enough lag for you to shine them, do a frame perfect waveshine 0-death. But there's more going on behind the scenes, and this is a bot which openly abuses it's nonhuman abilities to try to compete against top level players. It's open source, take a look! https://github.com/altf4/SmashBot
crispy
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I used machine learning to generate an OVERWATCH montage! Totally free and easy to use!
This project took a lot of my free time and multiple months, if you could give a comment or like that would be awesome!
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I used machine learning to generate a VALORANT montage! Totally free and easy to use!
Someone is having the issue as well. A thread has been created at https://github.com/Flowtter/crispy/issues/12 . You can try the solution already posted or add a comment after so others will have the solution too
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I made an AI that generates a montage from clips to avoid doing it myself
Thanks, It's a work in progress, as you can see GitHub
What are some alternatives?
libmelee - Open Python 3 API for making your own Smash Bros: Melee AI that works with Slippi Online
subwAI - Scripts for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation and a convolutional neural network (CNN) for image classification
OG-Snake-Game - The Original Snake Game. Maneuver a snake in its burrow and earn points while avoiding the snake itself and the walls of the snake burrow.
Connect-4 - Connect 4 is a token game created with Python and module Numpy. Place 4 tokens in a row (vertically, horizontally, or diagonally) before your opponent wins. Single-player against Artificial Intelligence and multiplayer also available.
GroundingDINO - Official implementation of the paper "Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection"
MultimediaVideo - Multimedia Video with Pygame and Opencv
StoryToolkitAI - An editing tool that uses AI to transcribe, understand content and search for anything in your footage, integrated with ChatGPT and other AI models
nintendo-games-ratings - Dataset and visualizations of Nintendo Games and ratings, scraped from metacritic.com
StableVideo - [ICCV 2023] StableVideo: Text-driven Consistency-aware Diffusion Video Editing
deblack - remove black frames from a video. Simple python file to create ffmpeg commands. Originally started in a stackexchange question (https://superuser.com/a/1697654/739491)
Machine-Learning - Implementation of different ML Algorithms from scratch, written in Python 3.x