SmartShape2D
tldr
SmartShape2D | tldr | |
---|---|---|
18 | 262 | |
1,080 | 48,406 | |
- | 0.8% | |
7.8 | 10.0 | |
2 months ago | 6 days ago | |
GDScript | Markdown | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SmartShape2D
-
Anyone else not excited about Godot?
- 2D polygons are supported at the same level as primitives and can be used as collision https://github.com/SirRamEsq/SmartShape2D here is a popular plugin that mimics unity spriteshapes.
-
who's the god that made this? how do you do this in godot?
For smooth 2D level design, look into SmartShape2D.
- Using SmartShape2D plugin for HTML?
-
Finally my suspension is working lol (Ignore the beautiful textures)
It's an add-on named "smartshape2d", very handy https://github.com/SirRamEsq/SmartShape2D
- What Godot plugins do you find useful?
-
move_slide_with_snap works superb (3.5)
Amazing plugin: https://github.com/SirRamEsq/SmartShape2D for curved terrain.
-
How do I make environments that AREN"T based on tiles?
yes there is, u/Nkzar already linked you to the SmartShape2D plugin.
-
I need help with EditorSpatialGizmo. Or something.
Instead of making your own tools, the SmartShape2D plugin might be your thing. It's 2D, but since you're only mentioning planes a 2D tool might work for you.
-
Do I even have to use tilemaps to make the environnement of my 2D game?
I started out using tilemaps for that reason. It's much quicker and easier to start prototyping levels. I now use the SmartShape2D addon for the vast majority of my terrain. I would suggest watching a tutorial about it if you decide to try it out. It's a very powerful tool but can be quite daunting/confusing at first. As the previous user said you can use a lot of different nodes though so just try experimenting.
- does anyone else struggle trying to use Tilemap?
tldr
-
Ask HN: Is there a GUI for bash shell?
Maybe this already helps: https://github.com/tldr-pages/tldr
-
Try / Ripgrep in Y Minutes
A bit of an aside, but I really like "guides to things we otherwise take for granted". So few man pages are built around example use cases, but those are often what make the case for a tool!
A similar spirit to projects like https://github.com/tldr-pages/tldr/ , but this has a lot more useful detail.
The ripgrep author has a blog post on performance and benchmarking that is an interesting read in itself: https://blog.burntsushi.net/ripgrep/
- Serving my blog posts as Linux manual pages
- Tldr: Simplified and community-driven man pages
- Tell HN: My Favorite Tools
-
Should you add screenshots to documentation?
Looks like bro pages is archived and they recommend https://github.com/tldr-pages/tldr or https://github.com/cheat/cheat
-
Have i made my own linux distro? ^_^
a very excellent tool to grab is TLDR https://tldr.sh/
- fixedIt
-
Day 2 - Basic navigation
And that's why tldr is such a powerful tool! You can easily install it with sudo apt install tldr or follow this demo.
- Tldr Pages
What are some alternatives?
godot-ideas - Freely share and discuss ideas for Godot Engine core, module and plugin development
cheat - cheat allows you to create and view interactive cheatsheets on the command-line. It was designed to help remind *nix system administrators of options for commands that they use frequently, but not frequently enough to remember.
scatter - Godot engine addon to randomly fill an area with props or other scenes
tealdeer - A very fast implementation of tldr in Rust.
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
cheat.sh - the only cheat sheet you need
godot-docs - Godot Engine official documentation
zsh-autosuggestions - Fish-like autosuggestions for zsh
godot-proposals - Godot Improvement Proposals (GIPs)
navi - An interactive cheatsheet tool for the command-line
godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.
fish-shell - The user-friendly command line shell.