Skul.Mod VS DDS-D3DTX-Converter

Compare Skul.Mod vs DDS-D3DTX-Converter and see what are their differences.

DDS-D3DTX-Converter

This is an application designed for converting .d3dtx textures (Telltale Tool Textures), to standard .dds (Direct Draw Surface). It can also convert a .dds back into a .d3dtx for texture mods for a Telltale Tool Game. (by Telltale-Modding-Group)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Skul.Mod DDS-D3DTX-Converter
4 2
14 8
- -
0.0 6.7
about 1 year ago 14 days ago
C# C#
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Skul.Mod

Posts with mentions or reviews of Skul.Mod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-12.

DDS-D3DTX-Converter

Posts with mentions or reviews of DDS-D3DTX-Converter. We have used some of these posts to build our list of alternatives and similar projects.
  • HUD sprite/item wheel assets?
    1 project | /r/TheWalkingDeadGame | 22 Nov 2021
    I don't have the assets myself, but if you own the games (preferably The Walking Dead Definitive Edition) you could extract them with the Telltale Explorer yourself. Either the explorer can extract the UI sprites directly or you could use the DDS-D3DTX-Converter to convert the files.
  • [MODDING] D3DTX Texture Mod Test
    1 project | /r/TheWalkingDeadGame | 1 Feb 2021
    Nothing special here, building a work in progress script/application that converts the native Tetlltale Tool .d3dtx texture format into a standard .dds format. Conversely and the main feature is that I can convert a .dds back into a .d3dtx.

What are some alternatives?

When comparing Skul.Mod and DDS-D3DTX-Converter you can also consider the following projects:

LoveMachine - Support for interactive sex toys in over 20 different Hentai games, including Koikatsu, Honey Select 2, COM3D2, Insult Order, and more.

Nautilus - Nautilus, the Subnautica Modding API (formerly SMLHelper)

BepInEx - Unity / XNA game patcher and plugin framework

TelltaleModLauncher - This launcher is designed to make installing and managing mods for Telltale Games much easier through a launcher interface.

SkulPatcher - A mod for "Skul: The Hero Slayer" that lets you create your own playing experience

texture_generator - Generating procedural textures

grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn

SoulHackers2Fix - A BepInEx plugin for Soul Hackers 2 that adds features such as ultrawide support and more.

SkulHardModeMods - Mods for the Dark Mirror of Skul: the Hero Slayer, PC/Steam Version