Skills-and-Abilities
This mod is a collection of class, skill, proficiency, and stat updates. (by Gibberlings3)
rr
A mod for BG2: ToB, bringing thieves and bards closer to their PnP counterparts (by FredrikLindgren)
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Skills-and-Abilities | rr | |
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7 | 8 | |
9 | 14 | |
- | - | |
8.5 | 0.0 | |
about 2 months ago | 5 days ago | |
HTML | HTML | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Skills-and-Abilities
Posts with mentions or reviews of Skills-and-Abilities.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-31.
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A salty Minsc finally leaves my evil party
House Rules and S&A, if you need links. Note that their proficiency systems aren't compatible with each other - the monk proficiency tweak is totally compatible with Skills and Abilities' new proficiency system, if you use it, but the "rebalanced proficiencies" and "rebalanced weapon styles" are not.
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[cdTweaks] Which weapon proficiency system do you prefer for Baldur's Gate 2?
I mentioned it in my comment, but skills and abilities does that, spread across a couple different components. Two-handed attacks receive 1.5x the strength damage bonus (rounded down), and the revised Two-Handed style increases base damage, speed factor, and APR, making it a faster and more reliable way of dealing damage. The revised two-weapon style also slightly decreases your offhand damage, even at 3 pips - not much of a nerf, but overall I think the mod's changes to single-weapon, weapon and shield, and two-handed styles make them very tempting alternatives, since they all have their own strengths.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Skills and Abilities: Larger writeup on this coming soom™. Short version: a proficiency overhaul that takes BG1’s weapon groups as its starting point and adds new proficiencies which can better diversify character builds, such as Spellcraft (bonuses for arcane casters), Divine (bonuses for divine casters), and Swiftblade (bonuses while hasted). Other components overhaul Protection from Magical Weapons, change Turn Undead, and allow bards to pick locks and disarm traps (EEex required for these). Optionally changes weapon styles as well, incentivizing approaches other than dual-wielding, and adds HLAs drawn from 3.5E.
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BG2 mod question
Check out releases on the right hand side. Download that and put the 'setup-xxx.exe' file and the associated folder in your game directory. Then just run the setup from there. Or use something like Project Infinity to setup, sequence, and install your mods at one time.
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Finally started a new game as a Bard Blade… sadly I just realized Blade’s do not have the ability to unlock chests. After further thought - is there *anything* a Blade does better than a multiclass Fighter / Thief / Mage? Because I can’t think of anything they’re better at!?
There is a nice mod (https://github.com/Gibberlings3/Skills-and-Abilities), that gives bards "Find Traps" and "Open Locks". Maybe this is something for you?
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Do I really need a thief?
Link: https://github.com/Gibberlings3/Skills-and-Abilities
rr
Posts with mentions or reviews of rr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-03.
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Regarding backstab multiplier
Isn't https://github.com/FredrikLindgren/rr official - in fact even more than the formus that used to require manual uploads?
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Rogue Rebalancing: I would adore this mod for the Thieving overhaul alone. Suddenly failed pickpocketing no longer turns enemies hostile: now you can talk your way out of it (well, a couple of times) depending on your stats, including lore or reputation. Other components alter thief and bard kits: the swashbuckler uses the fighter THAC0 table when wielding melee weapons, the skald song’s upgrades are moved to slightly lower levels, the [[jester and bard songs are changed]], and the assassin is now limited to non-good alignments. There are also some significant changes made to HLAs, and bards can now cast up to level 8 spells, as per PnP rules. Finally, it improves the Shadow Thieves’ combat abilities, and optionally adds a challenging combat encounter with the Chosen of Cyric.
- Rogue Rebalancing installation help
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rogue rebalancing mod seems to contain a virus
It should be good, but if you're still not trusting it, try downloading it from Github.
- Rogue Rebalancing mod ?
- Rogue rebalanced??
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Rogue rebalancing mod?
GitHub has two packages older one and newer one. I haven't tried neither one as my version was dled from spellhold site but I believe the older one should be identical to the one that has been available in spellhold. The newer one states it's compatible with the latest 2.6 version.
What are some alternatives?
When comparing Skills-and-Abilities and rr you can also consider the following projects:
Scales_of_Balance - a tweak mod and kit pack for BG2/TOB, BGEE, BG2EE, and IWDEE
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
SubtleD_Spell_Tweaks - a buncha random small tweaks for BGEE etc.
ahungry_tweaks - Baldur's Gate (BG:EET) tweaks
aTweaks - PnP tweakpack for BG and BG2
A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs
A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.
Skills-and-Abilities vs Scales_of_Balance
rr vs HQ-SoundClips-BG2EE
Skills-and-Abilities vs HQ-SoundClips-BG2EE
rr vs SubtleD_Spell_Tweaks
Skills-and-Abilities vs ahungry_tweaks
rr vs ahungry_tweaks
Skills-and-Abilities vs aTweaks
rr vs A7-NoEENPCs
Skills-and-Abilities vs A7-HiddenGameplayOptions
rr vs aTweaks
Skills-and-Abilities vs A7-NoEENPCs
rr vs Scales_of_Balance