Skills-and-Abilities
This mod is a collection of class, skill, proficiency, and stat updates. (by Gibberlings3)
EET_Tweaks
A mod for Infinity Engine games (by K4thos)
Our great sponsors
Skills-and-Abilities | EET_Tweaks | |
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7 | 5 | |
9 | 12 | |
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8.5 | 0.0 | |
about 2 months ago | 8 months ago | |
HTML | HTML | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Skills-and-Abilities
Posts with mentions or reviews of Skills-and-Abilities.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-31.
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A salty Minsc finally leaves my evil party
House Rules and S&A, if you need links. Note that their proficiency systems aren't compatible with each other - the monk proficiency tweak is totally compatible with Skills and Abilities' new proficiency system, if you use it, but the "rebalanced proficiencies" and "rebalanced weapon styles" are not.
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[cdTweaks] Which weapon proficiency system do you prefer for Baldur's Gate 2?
I mentioned it in my comment, but skills and abilities does that, spread across a couple different components. Two-handed attacks receive 1.5x the strength damage bonus (rounded down), and the revised Two-Handed style increases base damage, speed factor, and APR, making it a faster and more reliable way of dealing damage. The revised two-weapon style also slightly decreases your offhand damage, even at 3 pips - not much of a nerf, but overall I think the mod's changes to single-weapon, weapon and shield, and two-handed styles make them very tempting alternatives, since they all have their own strengths.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Skills and Abilities: Larger writeup on this coming soom™. Short version: a proficiency overhaul that takes BG1’s weapon groups as its starting point and adds new proficiencies which can better diversify character builds, such as Spellcraft (bonuses for arcane casters), Divine (bonuses for divine casters), and Swiftblade (bonuses while hasted). Other components overhaul Protection from Magical Weapons, change Turn Undead, and allow bards to pick locks and disarm traps (EEex required for these). Optionally changes weapon styles as well, incentivizing approaches other than dual-wielding, and adds HLAs drawn from 3.5E.
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BG2 mod question
Check out releases on the right hand side. Download that and put the 'setup-xxx.exe' file and the associated folder in your game directory. Then just run the setup from there. Or use something like Project Infinity to setup, sequence, and install your mods at one time.
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Finally started a new game as a Bard Blade… sadly I just realized Blade’s do not have the ability to unlock chests. After further thought - is there *anything* a Blade does better than a multiclass Fighter / Thief / Mage? Because I can’t think of anything they’re better at!?
There is a nice mod (https://github.com/Gibberlings3/Skills-and-Abilities), that gives bards "Find Traps" and "Open Locks". Maybe this is something for you?
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Do I really need a thief?
Link: https://github.com/Gibberlings3/Skills-and-Abilities
EET_Tweaks
Posts with mentions or reviews of EET_Tweaks.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-07.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
EET Tweaks: despite the name, compatible with non-EET games as well. Its XP caps and XP reductions (for quests, killing monsters, and lockpicking/spell-learning) are useful if you’re running a lot of quest mods: as overleveling can kill any semblance of challenge, reducing XP gain to something more sensible makes for a better experience. Also features “consistent NPC appearance” options for those appearing in more than one game (including for cameo NPCs). Components that some may consider slightly cheesy: “PnP spell scroll caster levels,” “disable hostile reaction after charm,” “import party items to SoA.” Also offers convenience tweaks such as a key ring and wand case.
- Is there a mod that allows CHARNAME to die , but only gameover if he's permadeath?
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Trying to remove the ex cap BG1EE off steam
I'm trying to use a mod to remove the level cap in BG1EE. I ran across https://github.com/K4thos/EET_Tweaks/releases/tag/v1.12 I'm not sure if it's current.
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Is there any mod to reduce the amount of experience gained?
EET Tweaks - https://github.com/K4thos/EET_Tweaks/releases/tag/v1.12 - offers components for this. These component tweaks work on all games and do not require EET.
- Is there a mod to increase trap/lock/scroll experience in BGEE to the BG2 level?
What are some alternatives?
When comparing Skills-and-Abilities and EET_Tweaks you can also consider the following projects:
Scales_of_Balance - a tweak mod and kit pack for BG2/TOB, BGEE, BG2EE, and IWDEE
ahungry_tweaks - Baldur's Gate (BG:EET) tweaks
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs
aTweaks - PnP tweakpack for BG and BG2
SubtleD_Spell_Tweaks - a buncha random small tweaks for BGEE etc.
A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.
NPC_EE - NPC kit options for Baldur's Gate
Skills-and-Abilities vs Scales_of_Balance
EET_Tweaks vs ahungry_tweaks
Skills-and-Abilities vs HQ-SoundClips-BG2EE
EET_Tweaks vs A7-NoEENPCs
Skills-and-Abilities vs ahungry_tweaks
EET_Tweaks vs HQ-SoundClips-BG2EE
Skills-and-Abilities vs aTweaks
EET_Tweaks vs SubtleD_Spell_Tweaks
Skills-and-Abilities vs A7-HiddenGameplayOptions
EET_Tweaks vs NPC_EE
Skills-and-Abilities vs A7-NoEENPCs
EET_Tweaks vs aTweaks