SkiaSharp
Magick.NET
SkiaSharp | Magick.NET | |
---|---|---|
25 | 12 | |
4,088 | 3,257 | |
1.2% | - | |
8.8 | 9.6 | |
5 days ago | 2 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SkiaSharp
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Jellyfin: The Free Software Media System
It looks like the port was compiled with a binary SkiaSharp [0] since that requires Google tooling to build. Interesting to see the committer allowing this. Apparently it is not the first time.
0. https://github.com/mono/SkiaSharp
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System.Drawing just dosen't work
The library that I've had the best luck with is SkiaSharp with .net 3.1. That said, I agree with others that I'd update the version of .net if possible.
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Open-source cross-platform C# library that encode .BMP files?
Found this issue that basically say it's not supported in skia directly, and it's right, from this page it seems only supported on iOS/Mac. This is pretty frustrating considering the documentation of SkiaSharp Encode() doesn't mention it.
- Easy-to-use 2D graphics libraries
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Creating 2d Interactive Building Map with Blazor.
Yes, I'm not aware of any way to use either the canvas api or webgl directly. This project has bindings for the canvas API, but it hasn't been updated in two years:https://github.com/BlazorExtensions/Canvas. SkiaSharp seems a nice option too: https://github.com/mono/SkiaSharp. It supports graphics across a whole load of platforms, including Blazor on the web.
- What library should I use to make basic 2D graphics which is simple to use and that is able to quickly draw a bunch of particles (circles) on the screen with updating positions every frame? (Not the best description ever. I explain it better in the post's text)
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Compress/resize images
If you want pure .NET, cross-platform, and future compatibility, SkiaSharp is the new way to do it.
- ImageSharp leaving the .NET Foundation due to licensing change
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Problem using Plugin.Firebase on IOS
This seems to be a clash with skiasharp. The other package I have which uses skiasharp is Mapsui Possibly related to this issue with SkiSharp mono/SkiaSharp#1879
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Blazor Hybrid looks amazing
This is interesting since SkiaSharp says:
Magick.NET
- Archetype Counter (The perfect counter tool for PokeMMO)
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Discussion Thread
There's Magick.NET, in retrospect it would probably be the best option, but I already learned enough SkiaSharp so I'm sticking with that.
- Announcing ImageSharp 3.0.0
- Can I read a webp image from a stream to "System.Drawing.Image"
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Compress/resize images
Magick.NET is also good, but has some unmanaged dependencies.
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Why is there a lack of cool repos?
Magick.NET for image manipulation https://github.com/dlemstra/Magick.NET
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What is the best way to ensure that image file is not more than 5mb?
We use Image Magick for anything image related like that. It's free. It will even perform image compression if you want to do that. Here's the Magick.NET c# library.
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What are you using in your c# dotnet core commercial web apps for backend image processing? Like thumbnail creation and determining video length... FFmpeg looked like a good choice but then there is significant documentation regarding it being unavailable for commercial use.
If I could, I would use ImageSharp. But as we depend on some tiff features that are not implemented, I’m using ImageMagick via Magick.NET
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.NET 5 Generate Captcha image
And you think what your images will be x10 stronger?) Btw, you can use cross-platform Magick.NET, but don't do that use any of nuget packages captchas, most of then have image difficulty settings.
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Resizing an image without System.Drawing
If you're happy with using image magick there's always Magick.net https://github.com/dlemstra/Magick.NET
What are some alternatives?
Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.
ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET
MonoGame - One framework for creating powerful cross-platform games.
ImageProcessor - :camera: A fluent wrapper around System.Drawing for the processing of image files.
Microcharts - Create cross-platform (Xamarin, Windows, ...) simple charts.
OpenCvSharp - OpenCV wrapper for .NET
QuestPDF - QuestPDF is a modern open-source .NET library for PDF document generation. Offering comprehensive layout engine powered by concise and discoverable C# Fluent API. Easily generate PDF reports, invoices, exports, etc.
Emgu CV - Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.
Maui - The .NET MAUI Community Toolkit is a community-created library that contains .NET MAUI Extensions, Advanced UI/UX Controls, and Behaviors to help make your life as a .NET MAUI developer easier
ImageResizer - The official repository for ImageResizer
iFakeLocation - Simulate locations on iOS devices on Windows, Mac and Ubuntu.
MetadataExtractor - Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files