SkeletalEngine VS nomenus-rex

Compare SkeletalEngine vs nomenus-rex and see what are their differences.

SkeletalEngine

A game engine created in C++ which helps you to 'create your own universe' (by Twins-Diwakar-Sharma)

nomenus-rex

A CLI utility for the file mass-renaming (by ANGulchenko)
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SkeletalEngine nomenus-rex
1 4
7 19
- -
0.0 0.0
over 1 year ago over 1 year ago
C C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SkeletalEngine

Posts with mentions or reviews of SkeletalEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

nomenus-rex

Posts with mentions or reviews of nomenus-rex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

What are some alternatives?

When comparing SkeletalEngine and nomenus-rex you can also consider the following projects:

libbase-example-cmake - Example project showing how to integrate libbase with other project using CMake.

Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.

coros - TCP server using C++ 20 Coroutines

rodin - Modern C++17 finite element method and shape optimization framework.

BTree - A general-purpose high-performance lightweight STL-like modern C++ B-Tree

libriscv - C++20 RISC-V RV32/64/128 userspace emulator library

ComplexPlane - A compiler for visualizing complex transformations in C++

OpenfoldersBaseProject - C++ base project using modern cmake ninja multi-config, vcpkg and visual studio(if you are on windows) OpenFolders for seamless workflow. For linux, add your build preset at the bottom of CMakePresets.json

libbase - Standalone reimplementation of //base module from Chromium

chrgfx - Converts to and from tile based graphics from retro video game hardware

chess-deep-rl-cpp - C++ version of my chess-deep-rl project. WIP