SimFeedback-AC-Servo
DIY-Sim-Racing-Active-Pedal
SimFeedback-AC-Servo | DIY-Sim-Racing-Active-Pedal | |
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1 | 3 | |
250 | 232 | |
0.0% | - | |
10.0 | 6.1 | |
over 1 year ago | 4 months ago | |
C# | C++ | |
- | MIT License |
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SimFeedback-AC-Servo
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DIY Simucube Active Pedal Prototype
I would recommend sticking with Arduino. You are already familiar with it, and in the Open FFB community (OSW, SFX-100) Arduino controllers are the norm. There is a lot of common ground with Active FFB pedals and the SFX-100 motion platform: hardware, drivers/controllers, even aspects of the software. You may be able to leverage the combined experience of that community--both in the mechanical engineering and software/firmware development--to advance your work. Seems to me that an FFB Active Pedal project is a natural extension to a motion project.
DIY-Sim-Racing-Active-Pedal
- [USA] [GA] sim racing pedal
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Simucube Throttle pedal announced
there is this project: https://github.com/tjfenwick/DIY-Sim-Racing-Active-Pedal
- DIY Simucube Active Pedal Prototype
What are some alternatives?
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DCSFlightpanels - Saitek/Logitech Flight Panels & Stream Deck support for DCS-World. DCSFlightpanels also functions as a key-emulator for any game e.g. Flaming Cliff Series, Elite Dangerous, War Thunder, IL-2. Click "Releases" link below for latest release.
dcs-hmd - A helmet-mounted display (HMD) for DCS World
iracing-season-planner - All in One iRacing Season Planner.
arduino-pico - Raspberry Pi Pico Arduino core, for all RP2040 boards
dcs-charts - A central repository for all of my DCS charts