Sim-CPU | Ada_GUI | |
---|---|---|
2 | 10 | |
8 | 36 | |
- | - | |
9.1 | 6.3 | |
6 days ago | 3 months ago | |
Ada | Ada | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sim-CPU
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March 2022 What Are You Working On?
I split the CPU simulations out of my Raspberry Pi Simulated Mainframe to provide more flexibility in their use. The CPU simulations are now in Sim CPU. In addition to the simple simulator that just blinks the lights in interesting ways, I have an 8080 simulator (and some simulated devices) more or less working. I am hoping to actually be able to boot CP/M on it before too long.
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February 2022 What Are You Working On?
I've split "simulators" out of my Raspberry PI Mainframe Simulator. In addition, since I have an "Intel 8080/8085 Assembly Language Programming" book (from Radio Shack, remember them?) laying around, I've started writing an 8080 simulator. I've got over half the instructions implemented and tested. My goal is to be able to get CP/M running on it.
Ada_GUI
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June 2022 What Are You Working On?
Improvments to Ada GUI and a result change to the Ada-GUI version of Mine Detector
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May 2022 What Are You Working On?
Improvements to Ada GUI
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April 2022 What Are You Working On?
Some changes to the description of the King language. Some improvements and a new component in the PragmAda Reusable Components. Writing a summary of the FOSDEM presentation on [Ada GUI][https://github.com/jrcarter/Ada_GUI) for the Ada User Journal.
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How to handle platform/feature-specific code?
(Actually, for a GUI, the solution is to use a portable GUI such as Ada GUI, but for other cases this approach may be needed.)
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March 2022 What Are You Working On?
Added additional dialogs to Ada GUI.
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February 2022 What Are You Working On?
I did some work on Ada GUI and incorporated D. Norte de Moraes' 512- and 1024-bit versions of Threefish into the PragmARCs. I also prepared a presentation on Ada GUI for FOSDEM.
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What Did You Work On in 2021?
The only things I mentioned in What did You Work On posts are Ada GUI and King.
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December 2021 What Are You Working On?
Improvements to Ada GUI.
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Which GUI for an Ada desktop application do you recommend?
My preference is for portability and Ada, so I like Ada GUI.
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What are you working on? July 2021
I'm working towards creating a direct implementation of Ada_GUI. I have something mostly work9ng, but it's rather ugly.
What are some alternatives?
Pi-Mainframe - Simulated mainframe computer based on a Raspberry Pi
alire - Command-line tool from the Alire project and supporting library
gcc-darwin-arm64 - GCC master branch for Darwin with experimental support for Arm64. Currently GCC-15.0.0 [May 2024]
ASFML - Ada binding to the SFML library
Honki-Tonks-Zivilisationen - Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
distributing-gcc - Binary releases of GCC (native and cross) on macOS; also, the scripts/Makefiles used for producing them.
spark2014 - SPARK 2014 is the new version of SPARK, a software development technology specifically designed for engineering high-reliability applications.
lith - An implementation of R7RS-small in Ada
gembrowse - Terminal browser for the Gemini protocol
septum - Context-based code search tool
assignments