SharpMC
MineCase
SharpMC | MineCase | |
---|---|---|
3 | 2 | |
71 | 750 | |
- | 0.0% | |
5.0 | 0.0 | |
almost 2 years ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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SharpMC
MineCase
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The server software iceberg
Found it https://github.com/dotnetGame/MineCase
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Can you host 1 minecraft server on 2 machines?
Bro, when you have 1 service one more than 1 machine it's called distributed or decentralized Using those words together with "minecraft server" you can find everything about this I don't know which project is the best, but there are many projects github I think it's an amazing idea to have a distributed server, or even a game I will read about this later, it's a very good topic Here are some links to github: https://github.com/dotnetGame/MineCase https://github.com/mappum/redstone It's exactly what you want
What are some alternatives?
Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
MultiPaper - Multi-server, single-world papermc implementation
prismarine-web-client - Minecraft web client running in your browser [UnavailableForLegalReasons - Repository access blocked]
Rarismas-Server-Manager - Simple, Clean, Lightweight. RSM, Making hosting easier for everyone.
MinecraftServerSharp - Minecraft server implementation in C#
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
minestat - :chart_with_upwards_trend: A Minecraft server status checker
Orleans.SyncWork - This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
BedrockManagementService - A multiple host, multiple server, Minecraft bedrock server management service and GUI manager.
Orleans - Cloud Native application framework for .NET
TrueCraft - Minecraft for hipsters