SharedVision
By CDeenen
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SharedVision | foundryvtt-dice-so-nice | |
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7 | 26 | |
6 | - | |
- | - | |
0.0 | - | |
over 1 year ago | - | |
JavaScript | ||
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SharedVision
Posts with mentions or reviews of SharedVision.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-19.
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Shared Vision: showing tokens within vision
Yeah Shared Vision should be what you're looking for. Here's an excerpt on the functionality from the modules github page:
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Is there a way for my player's to see what other player's token see?
Perfect Vision is not the one you're looking for. Try Shared Vision
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Necessary/Useful Modules & current version update?
Shared Vision
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Trying to stop tokens disappearing in shared vision. Is there a way to fix this?
Since you're using the Shared Vision module, this sounds like a bug within the module. The default behavior of Foundry is to show only what a token can see when it's selected and show everything you have permission to when deselected. The fact that the vision is retained but the token disappears sounds like a bug. You should probably create a bug report on the module's development page.
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Question about fog of war:
Shared Vision, which does exactly what you seem to want. You can use this to link up the vision of all player-tokens so they'll all be able to see together.
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Helpful Modules for In-Person Sessions
The module 'FoundryHotSeatObserver' seem not be mantained anymore, i can suggest this module for sharing the vision https://github.com/CDeenen/SharedVision
foundryvtt-dice-so-nice
Posts with mentions or reviews of foundryvtt-dice-so-nice.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-29.
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FoundryVTT V11 Module Compatibility
Dice So Nice!
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Blades in the Dark Modules
We use the following in our Blades game -- Chat Images [Link] -- Chat Portrait [Link] -- Dice so nice [Link] -- Multilevel Tokens [Link] -- Show Art [Link] -- Simple Calendar [Link] -- Safety Tools - This is custom make for us -- Token HUD Wildcard (fix) [Link] -- Universal Battlemap Importer [I think this related to a map making program] -- Weather Control [Link]
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Dice so Nice question
c. adding a custom theme (colorset) is detailed here: https://gitlab.com/riccisi/foundryvtt-dice-so-nice/-/wikis/API/Customization.
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Dice so Nice question - rolling roll.toMessage();
Have you checked the documentation for dice so nice? Havent really played around with it myself, but as I understand it, the game.dice3d.showForRoll method is probably what you are looking for.
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Handy 5e Modules List
FoundryVTT Dice So Nice - This module for Foundry VTT adds the ability to show a 3D dice simulation when a roll is made.
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PF2e Target Damage 2.4 Release!
And the dice of course are from Dice So Nice and the Weighted Companion Cube Dice Set.
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Foundry VTT module suggestions?
Dice So Nice! v4.6.5 Bugs URL
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Foundry VTT setup for PF1
Dice so Nice - 3d dice. Cosmetic, but can make things fun.
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48 Useful V10-Compatible Modules [5e]
Dice So Nice! - Makes rolling spawn 3D dice on the screen. Lots of customization, though not necessary to make it work well. If there are performance issues, I found turning off shadows helped.
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Cyberpunk Red Dice Set
To create this dice set, in addition to the Dice so Nice! module, needed the Nice More Dice addon to edit the files and the faces and it is precisely in its folder that all the configuration will be done.
What are some alternatives?
When comparing SharedVision and foundryvtt-dice-so-nice you can also consider the following projects:
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
gm-notes - A Foundry VTT Module to add GM-Only notes to entities
dae
foundryvtt-gmScreen - A module which creates a modular GM Screen
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
automated-jb2a-animations
foundry-lordudice - Repo for the Dice So Nice Addon module
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
scene-backup-tool - Scene Backup Tool
foundryvtt-dnd5eCharacterActions - Provides a Template and data aggregator for dnd5e Character Actor Actions
itemcollection
SharedVision vs Tokenmagic
foundryvtt-dice-so-nice vs gm-notes
SharedVision vs dae
foundryvtt-dice-so-nice vs foundryvtt-gmScreen
SharedVision vs FoundryVTT-Drag-Upload
foundryvtt-dice-so-nice vs automated-jb2a-animations
SharedVision vs gm-notes
foundryvtt-dice-so-nice vs foundry-lordudice
SharedVision vs FVTT-TokenHUDWildcard
foundryvtt-dice-so-nice vs scene-backup-tool
SharedVision vs foundryvtt-dnd5eCharacterActions
foundryvtt-dice-so-nice vs itemcollection