SharedVision
By CDeenen
Dynamic-Effects-SRD
A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time (by kandashi)
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SharedVision | Dynamic-Effects-SRD | |
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7 | 10 | |
6 | 19 | |
- | - | |
0.0 | 1.8 | |
over 1 year ago | over 2 years ago | |
JavaScript | ||
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SharedVision
Posts with mentions or reviews of SharedVision.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-19.
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Shared Vision: showing tokens within vision
Yeah Shared Vision should be what you're looking for. Here's an excerpt on the functionality from the modules github page:
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Is there a way for my player's to see what other player's token see?
Perfect Vision is not the one you're looking for. Try Shared Vision
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Necessary/Useful Modules & current version update?
Shared Vision
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Trying to stop tokens disappearing in shared vision. Is there a way to fix this?
Since you're using the Shared Vision module, this sounds like a bug within the module. The default behavior of Foundry is to show only what a token can see when it's selected and show everything you have permission to when deselected. The fact that the vision is retained but the token disappears sounds like a bug. You should probably create a bug report on the module's development page.
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Question about fog of war:
Shared Vision, which does exactly what you seem to want. You can use this to link up the vision of all player-tokens so they'll all be able to see together.
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Helpful Modules for In-Person Sessions
The module 'FoundryHotSeatObserver' seem not be mantained anymore, i can suggest this module for sharing the vision https://github.com/CDeenen/SharedVision
Dynamic-Effects-SRD
Posts with mentions or reviews of Dynamic-Effects-SRD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
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Handy 5e Modules List
Dynamic-Effects-SRD - A compendium pack for SRD items, feats etc configured for use with Dynamic Active Effects. The partner module to this, the Midi-SRD has all of these items and all the SRD spells configured for use with Midi QOL.
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Necessary/Useful Modules & current version update?
Dynamic-Effects-SRD
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best optimal version
There is no spells compendium in the DAE SRD module. It only contains Items and Feats.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
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Staff of Power and Attribute Keys
I was half right...the DAE SRD Items has the Staff of power with everything built in. If you have the Dynamic-Effects-SRD module and the Midi-SRD module installed and active, there is a compendium with DAE DRD magic items.
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DAE Rage Application Macro
Have you tried installing different version of SRD? https://github.com/kandashi/Dynamic-Effects-SRD/releases (or downloading files and unpacking them in Data/modules). Also dedicated condition for Rage done in CUB https://foundryvtt.com/packages/combat-utility-belt/ could resolve your problem (there is an option to set up effects per condition) and players should be able to set conditions out of the box.
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(Code Question) How to get a item from a installed compendium ?
My use case is i don't want to rewrite the active effects for a item already present and tested on the https://github.com/kandashi/Dynamic-Effects-SRD and similar project.
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Looking for a little help to set up a "bless" effect automation (5e)
**https://github.com/kandashi/Dynamic-Effects-SRD
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Dynamic Active Effects spells not working
Second, some spells like Haste require some macros to be imported from the DAE-SRD compendium. Check out the DAE-SRD Github for additional details.
What are some alternatives?
When comparing SharedVision and Dynamic-Effects-SRD you can also consider the following projects:
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
dae
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
midi-qol
gm-notes - A Foundry VTT Module to add GM-Only notes to entities
foundryvtt-magic-items
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
midi-srd
foundryvtt-dnd5eCharacterActions - Provides a Template and data aggregator for dnd5e Character Actor Actions
automated-jb2a-animations
SharedVision vs Tokenmagic
Dynamic-Effects-SRD vs dae
SharedVision vs dae
Dynamic-Effects-SRD vs dfreds-convenient-effects
SharedVision vs FoundryVTT-Drag-Upload
Dynamic-Effects-SRD vs midi-qol
SharedVision vs gm-notes
Dynamic-Effects-SRD vs foundryvtt-magic-items
SharedVision vs FVTT-TokenHUDWildcard
Dynamic-Effects-SRD vs midi-srd
SharedVision vs foundryvtt-dnd5eCharacterActions
Dynamic-Effects-SRD vs automated-jb2a-animations