ShaderMan VS 1_16_shaders

Compare ShaderMan vs 1_16_shaders and see what are their differences.

1_16_shaders

MC vanilla fabulous shaders (by bradleyq)
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ShaderMan 1_16_shaders
2 4
1,356 225
- -
0.0 6.0
over 3 years ago 5 months ago
GLSL GLSL
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderMan

Posts with mentions or reviews of ShaderMan. We have used some of these posts to build our list of alternatives and similar projects.

1_16_shaders

Posts with mentions or reviews of 1_16_shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-09.

What are some alternatives?

When comparing ShaderMan and 1_16_shaders you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

minecraft-miniature-shader - In-style lighting and reflection shader for Minecraft

procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

graphics-workshop - Learn computer graphics by writing GPU shaders!

usefulmods - Just a list of useful mods [Moved to: https://github.com/TheUsefulLists/UsefulMods]

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

optifine