shapez.io
qt5
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shapez.io | qt5 | |
---|---|---|
158 | 5 | |
3 | 1,373 | |
- | 2.4% | |
0.0 | 9.5 | |
about 2 years ago | 1 day ago | |
JavaScript | Shell | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shapez.io
- Love the game, but- I dont have 30$
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Sıfırdan başlayıp devasa şirketler/üretim tesisler kurma oyunları
Shapez , web'de oynanan demosu da var : https://shapez.io/
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sharing my blueprint library .
new to shapez.io , found it 2 day ago after 35 hours finished level 26 thanks to the blueprint library I built . with them its just drag drop and arrange as stages so I end up with 100% efficiency .
- Thinking about how to conceptually differentiate fluid resources in a factory idle/clicker game
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Working on a texture overhaul mod: Making factorio look like spreadsheet software! (very much a WIP)
Basically I want factorio to look like https://shapez.io
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Are there any free alternatives to Factorio?
Shapez perhaps?
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Android factorio alternative
mindustry perhaps, or see if shapez.io works in mobile browser
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Is Masterplan Tycoon anything like shapez.io or factorio?
is masterplan tycoon like shapez.io or is it more of a puzzle game about solving specific issues. do we build a general "factory" and expand it or focus only on the current problem every time? It is very expensive in Turkey and I wanna be sure before buying it.
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We just announced our upcoming space factory game! (Shapez 2)
You could play a big chunk of the first one online for free at https://shapez.io/ to see if you like the core of the game at no risk (iirc, the free "demo" version on shapez.io includes everything that was in the first version of the game, it just doesn't have all the extra content from the later paid Steam version.)
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Ask HN: Intellectually stimulating gaming sites for children
When I was around that age, I was really into Final Fantasy and the Dragon Warrior series on the NES. I partially attribute them with developing my reading skills and vocabulary.
NES games might be a hard sell for a kid who's already been exposed to flashier games, but the SNES visuals hold up pretty well, and have some of the best RPGs: Chrono Trigger, Final Fantasy 6, Secret of Mana, etc. There are also the Pixel Remaster versions of Final Fantasy 1-6 available on PC and modern consoles. Of course, the problem with RPGs is they're mostly about performing violence...
https://shapez.io/ - Shapez is sort of a Factorio-lite. You "mine" shapes, and perform operations on them to satisfy the game's requirements. It starts out pretty simple, but the difficulty ramps up. The demo is playable in the browser.
https://www.openttd.org/ - OpenTTD is essentially a virtual train set. Yes, there are other modes of transportation available, but the trains are where it shines. Might not really be suitable for a child to play solo, it's rather complex.
qt5
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Elon Musk dissolves Twitter's board of directors
So, clearly with your AP CS class and PLC logic knowledge, if you were dumped into a codebase like Hadoop, QT, or TensorFlow you'd be able to quickly and competently analyze what is going on with that code, understand all the libraries used, know the reasons why certain compromises were made, and be able to make suggestions on how to restructure the code in a different way? Because I've been programming for coming up on two decades and unless a system is within the domains that I have experience in, I would not be able to provide any useful information without a massive onboarding timeline, and definitely wouldn't be able to help redesign anything until actually coding within the system for a significant amount of time.
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How to make a GUI library using C or C++?
QT for example is more than sixteen thousand lines of code, developed by almost 100 contributors. This is the closest analog to what you would be trying to make.
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Why is #define SIGSTKSZ 8192 being interpreted as long?
The branches on https://github.com/qt/qt5/tree/5.15.2 only seem to show a maximum version of 5.15.2. I have also seen 5.15.9 somewhere, but no idea where to get it (or was it 5.14.9 and I am mistaken).
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Advantages of Monorepos
Have you ever tried contributing to Qt? I rather liked their use of submodules. https://github.com/qt/qt5
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I love making games with Javascript and the HTML5 canvas. Can I do something similar in c++?
qt5
What are some alternatives?
shapez.io - shapez is an open source base building game on Steam inspired by factorio!
raylib - A simple and easy-to-use library to enjoy videogames programming
Mindustry - The automation tower defense RTS
qnanopainter - Library for implementing OpenGL accelerated Qt (Quick) C++ UI components.
sense101
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
josh - Just One Single History
0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
OpenXcom - Open-source clone of the original X-Com 👽
dockercraft - Docker + Minecraft = Dockercraft
vkQuake - Vulkan Quake port based on QuakeSpasm