Semblage
fornjot
Semblage | fornjot | |
---|---|---|
1 | 35 | |
44 | 1,882 | |
- | - | |
3.3 | 10.0 | |
7 months ago | 3 days ago | |
GDScript | Rust | |
GNU Lesser General Public License v3.0 only | Zero-Clause BSD (0BSD) |
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Semblage
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Fornjot 0.5.0 - Code-CAD in Rust
Anyways, I've just written that to make sure you know that the "code-CAD scene" or "state-of-the-art" is not OpenSCAD (and I'm not saying you don't know that), and that the ideas you had are really great, but they have already been brought to existence in CadQuery, CQ-Editor (the editor + visualization + debugging GUI for CadQuery), and the (still incipient) Semblage, that started to implement the "hybrid" approach of code-CAD + GUI based on CadQuery. I do believe another code-CAD program won't hurt at all, and there is even the possibility of collaboration between Fornjot and CadQuery and possibly Semblage, but I wouldn't say the world needs another code-CAD program. The world needs first to know about CadQuery and then decide its real needs. I've just read your blog post of your criteria for CAD software, and I really think that (apart from the community part, that requires that the project is known by many people, which seems to not be the case with CadQuery) CadQuery meets them nicely. If there is something I'm missing please let me know, specially if you already knew about CadQuery but it didn't suit your needs. Anyways, good luck with Fornjot!
fornjot
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Text-to-CAD: Risks and Opportunities
I agree 100%.
Truck[1] and Fornjot[2] are recent attempts in the Rust space, both are WIP.
But both seem to be going the traditional way. I.e. B-Rep that can be converted to (trimmed) NURBS.
I think if one wanted to incorporate the last 50 years of computer science, particularly computer graphics, one needed to broaden the feature set considerably.
You need support for precision subdivision surface modeling with variable radius creases (either via reverse subdivision where you make sure the limit surface pass through given constraints or using an interpolating subivision scheme that but has the same perks as e.g. Catmull-Clark).
Then you need to have SDF modeling ofc.
Possibly point based representations. If only as inputs.
And traditional B-Rep.
Finally, the kernel should be able to go back and forth lossless between these representations wherever possible.
And everything must be node-based, like e.g. Houdini. Completely non-destructive.
[1] https://github.com/ricosjp/truck
[2] https://github.com/hannobraun/fornjot
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Is there an open source CAD program made in rust?
Fornjot seems like this question was tailored for it: https://www.fornjot.app/
- Truck: CAD Kernel in Rust
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CAD Sketcher, free and open-source project bringing CAD like tools to Blender3d
I think some interesting developments are made in that sector in the form of https://github.com/hannobraun/Fornjot and https://github.com/ricosjp/truck. Let's see whether one of those will actually get anywhere near a usable level. Fornjot in particular is shaping up really well.
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Show HN: Dslcad a programming language and interpreter for building 3D models
E.g. Rhai[2] or Lua or whatever.
And I guess if their tech is solid enough, someone will do that eventually and open a PR or fork the project. They do not use an existing geomtry kernel but do everything from scratch which makes this a very interesting endeavour.
There also seems to be a goal overlap between Fornjot and DieselCAD
[1] https://github.com/hannobraun/Fornjot
[2] https://rhai.rs/
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Just saw this on Facebook. Brilliant solution. Anyone print one of these?
I have heard of yet another in-development CAD software like OpenSCAD or CADQuery, called Fornjot. Still, these are not ideal.
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Fornjot (code-first CAD in Rust) - Progress Report
I'm not opposed to someone else adopting that code and creating that crate though! (Fair warning though, Fornjot might not end up using that crate. We might still go with another approach eventually.)
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The Orb: a parametric trackball with BTU mounted ball and keyboard switches for buttons
also it's to early to be off much use to you, but have you heard of https://www.fornjot.app/ ? it's a very in development cad kernel that is also aiming for integration into multiple host languages.
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Fornjot (code-first CAD in Rust) - Weekly Release - 2022-W36
Yes! The website and repository README have a screenshot, and there are screenshots for each model in the models/ directory.
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Fornjot (code-first CAD in Rust) - Weekly Release - 2022-W32
I'm kind of interested in this issue because it's what I immediately wanted when I ran fj-app.