Sapphire
XivAlexander
Sapphire | XivAlexander | |
---|---|---|
4 | 42 | |
648 | 678 | |
1.1% | - | |
6.5 | 7.0 | |
3 months ago | 18 days ago | |
C++ | C++ | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
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Sapphire
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When people say they just finished all the mainline FF games
There is a FFXIV server project. It's moving slowly but it does exist.
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Debunking the hilarious crackpot theories on private server usage for advantage on Ultimate World Prog
Check this out
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I hope this doesn't sound greedy, but are there FFXIV private servers?
https://github.com/SapphireServer/Sapphire is one of the projects, but I don't think it's quite what you're looking for
- The Balance drama regarding world race and simulated datamined savage mechanics via private instances
XivAlexander
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FLY Bwipo about how the best players in the world completely transform matchups (Jayce vs Renekton)
The issue with this is that lag and ping even on a "good connection" isn't like what it is with the Japanese servers so it's way harder and sometimes has even been impossible to completely avoid drift. There are plugins that fix the issue but they're obviously not officially endorsed.
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NA lag
https://github.com/Soreepeong/XivAlexander found it. idk how it works tho
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World First team for FFXIV's hardest Ultimate raid (cleared earlier today) leaked on YouTube using zoomhack & other plugins
XIVAlexander (Ability Cooldown Manipulation): https://github.com/Soreepeong/XivAlexander
- XIVAlexander vs NoClippy
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Any idea when xivalexander might be fixed?
either way should work but just checking this https://github.com/Soreepeong/XivAlexander/releases might just be the easiest
- Example of lag/delay in FFXIV combat and how a VPN can improve your experience.
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This is why people use XIV Alexander in FFXIV. That should be a wake up call to the Devs. WoW got rid of spell batching because its bad. FFXIV should also get rid of it and make the game response time per click faster.
Per the website: https://github.com/Soreepeong/XivAlexander
- I'm an Australian player in the EU data center. The ping is quite high, and I have a long-winded question about it. Help appreciated :)
- The state of Cactuar server once Asmon started streaming FF14 again
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[Orange Parse] Which one should be easier to handle with 180 ~ 190 ms
Try out xiv alexander, https://github.com/Soreepeong/XivAlexander. It'll essentially remove the animation lock which will give you 0 latency, but due to the way it works it is a ban-able mod so use it at your own risk. However, I've been using it since shb and I haven't heard anyone get banned over it either.
What are some alternatives?
UOX3 - Ultima Offline eXperiment 3 - the original open source Ultima Online server emulator - v0.99.6
NoClippy - A XIVLauncher plugin.
ffxiv-explorer-fork - Modernized fork of FFXIV Explorer with added usability features
FFXIVQuickLauncher - Custom launcher for FFXIV
Erupe - A Monster Hunter Frontier server emulator.
setup-guide - FFXIV ACT Setup Guide
FFXIVClientStructs - Resources for reverse-engineering the FFXIV client's native classes.
xivanalysis - Automated performance analysis and suggestion platform for Final Fantasy XIV
DarkflameServer - The main repository for the Darkflame Universe Server Emulator project.
ffxiv-material-ui - Material UI mod for FFXIV
yuzu - Nintendo Switch emulator
XivMitmLatencyMitigator - Double weave on high latency man-in-the-middle packet modification script running on Linux for Final Fantasy XIV.