SampSharp
A framework for writing game modes for SA-MP in C#. SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas. (by ikkentim)
SampSharp | NativeClrHostWithWPf | |
---|---|---|
1 | 1 | |
206 | 0 | |
- | - | |
2.3 | 0.0 | |
7 months ago | over 2 years ago | |
C# | C++ | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SampSharp
Posts with mentions or reviews of SampSharp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-04.
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How do I declare my own native InternalCall methods in a self-hosted CLR environment?
In my self hosted .net core app I did it like this: https://github.com/ikkentim/SampSharp/blob/master/src/SampSharp.Core/Hosting/Interop.cs
NativeClrHostWithWPf
Posts with mentions or reviews of NativeClrHostWithWPf.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-04.
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How do I declare my own native InternalCall methods in a self-hosted CLR environment?
Here is my code https://github.com/ekalchev/NativeClrHostWithWPf/blob/a6c5ceaabd0273a18010c5cf6e62fe4b3133278d/ApplicationLib/EntryPoint.cs
What are some alternatives?
When comparing SampSharp and NativeClrHostWithWPf you can also consider the following projects:
SA-MP - A repository for making the latest SA-MP version open source
GTA_SA_cheat_finder - Find alternative cheat code in Grand Theft Auto San Andreas (2004) by bruteforce (CLI and GUI), C++17, Qt 6 and CUDA 11
saltychat-fivem - FiveM implementation of Salty Chat (TeamSpeak 3 based Voice Plugin)
Aurora - Unified lighting effects across multiple brands and various games.
open.mp - Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP
OpenReallife-SAMP - 🌍 OpenReallife SA:MP
GTAIVDowngrader - An automatic downgrader which downgrades GTA IV to either 1.0.8.0, 1.0.7.0 or 1.0.4.0.