SPSCQueue.h VS libcds

Compare SPSCQueue.h vs libcds and see what are their differences.

SPSCQueue.h

A bounded single-producer single-consumer wait-free and lock-free queue written in C++11 (by rigtorp)
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SPSCQueue.h libcds
1 1
829 2,475
- -
4.6 0.0
4 months ago 7 months ago
C++ C++
MIT License Boost Software License 1.0
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SPSCQueue.h

Posts with mentions or reviews of SPSCQueue.h. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-28.
  • Notes on Concurrency Bugs
    3 projects | news.ycombinator.com | 28 May 2022
    A triple buffer is a good choice if all you want is polling the latest data at any given time, and you want to avoid mutexes altogether. If you want each piece of data to be delivered exactly once, you can use a queue (bounded or "unlimited" though the latter doesn't supply backpressure which I hear causes problems). SPSC lock-free bounded queues are dead simple to write, and can be tuned for higher throughput even with contention (https://github.com/rigtorp/SPSCQueue claims to be nice, and I haven't had issues working with it aside from having to peek and pop separately, but it's C++, and not a misuse-proof API since it doesn't use the "handles" idea I talked about, and you can push/read/pop from the wrong thread). If you want the reader to poll/WaitForMultipleObjects until the queue has items, that has to be done separately from the SPSC.

    And mutexes make a lot of things easier... and introduces "oops wrong mutex!" (Rust solves it) and deadlock (Rust doesn't solve it).

libcds

Posts with mentions or reviews of libcds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-29.
  • Retiring boost from my codebase
    11 projects | /r/cpp | 29 Jul 2021
    I'm also looking for replacement for concurrent containers: I have used TBB, it's good, though I would like to use the containers only. I have seen some alternatives like https://github.com/khizmax/libcds but didn't have an opportunity to try it yet.

What are some alternatives?

When comparing SPSCQueue.h and libcds you can also consider the following projects:

moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

HPX - The C++ Standard Library for Parallelism and Concurrency

ck - Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems developed in C99+.

libdill - Structured concurrency in C

RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators

VexCL - VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP

junction - Concurrent data structures in C++

Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System

NCCL - Optimized primitives for collective multi-GPU communication

Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl