SNKRX
Techmino
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SNKRX | Techmino | |
---|---|---|
21 | 49 | |
1,199 | 439 | |
- | 4.1% | |
0.0 | 9.3 | |
almost 2 years ago | 12 days ago | |
Lua | Lua | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SNKRX
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Releasing a game on Steam
One thing that really helped me is looking at the source code and assets of one game that I really enjoyed -- SNKRX, the creator of the game, a327ex, put everything on Github so you can take a look how a finished game looks: https://github.com/a327ex/SNKRX/. The repo even includes the various images needed for Steam, this was very nice so I could make sure some of the assets I made aren't unfit for their purpose: https://github.com/a327ex/SNKRX/tree/master/assets/media . There are also some Photoshop files provided on the Steamworks FAQ which are very useful too, but they mainly show just in which area of the image you shouldn't put important text etc.
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How do I make money off Love2D development?
If it helps, here's a devlog for a reasonably successful game built in love2d.
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Examples of games made in a few months that sold well?
SNKRX/devlog.md : daily breakdown of what he actually worked on from the start for his SNKRX game
- What Does Copyright Say about Generative Models?
- Rewrite Update Cancelled
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What I want to do in life is to make games. But I'm from a third world country with no video game companies, and I can't move. In my situation, what's the most likely way to make money as an indie game dev? I don't need much ($500 a month would be enough), and I can bide my time.
SNKRX daily devlog for the first 3 months << very detailed of what he was doing each day
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Devs who open source their games, why?
I'm the developer of SNKRX and on top of what most other people mentioned, the truth of the matter is that making games is hard and making games while working on someone else's codebase is even harder. Anyone who has the capacity to do anything useful with your game's codebase will likely also have the capacity to make their own game from scratch, so they'll just do that instead.
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How many open-source games do you know?
SNKRX is a commercial game and is open source (MIT), but it's not an open source project -- the developer is focused on improving their game for their gaming community and not building a development community around the game.
- I open sourced a game I just released on Steam, written in Lua
Techmino
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what the fuck is this ad?
github repo
- 200 lines of ST Stacking
- What are your Favorite FOSS apps that are really UNDERRATED & NOT on the Play Store?
- what tetris game can i play on the iphone
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Please tell me I can still get this on the mobile app.
https://github.com/26F-Studio/Techmino at the bottom of the page the devs are Chinese so the translations are a bit wonky sometimes, but IMO it's the best mobile tetris experience available rn
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I want a simple ad free Tetris game
Techmino or Falling Lightblocks
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what's the best app to play tetris on mobile?
If you’re in android download the APK from here: https://github.com/26F-Studio/Techmino/releases/tag/v0.17.12 If you’re in iOS just search techmino on the app store
- The horrendous wallpaper the mobile Tetris game charges 1000 of their "myVIP" loyalty points for...
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Best client for Mac OSX 12.6? (Monterey) Nullpomino isn't working
I like techmino https://github.com/26F-Studio/Techmino/releases
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Is there a good app for Android?
You can get Techmino from this link. Note that, being a github project, you'll have to update manually and regularly.
What are some alternatives?
SSVOpenHexagon - C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects.
BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.
kaboom.js - 💥 JavaScript game library
nvim-tetris - Bringing emacs' greatest feature to neovim - Tetris!
minetest_game - Minetest Game - A lightweight and well-maintained base for modding [https://github.com/minetest/minetest/]
WolfHUD - Payday 2 HUD
VVVVVV - The source code to VVVVVV! http://thelettervsixtim.es/
open-project-1 - Unity Open Project #1: Chop Chop
lightblocks - Falling Lightblocks. Falling block game for Android (Mobile and TV), iOS, Web browsers. Works on desktops, too.
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
buses - Android bus times app