SDL
legendary
SDL | legendary | |
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9 | 268 | |
394 | 4,434 | |
- | - | |
4.8 | 7.1 | |
about 3 years ago | about 1 month ago | |
C | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SDL
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Ask HN: What is the SDL.h file in SuperTux?
I don't know for sure, but could it be this?
https://github.com/libsdl-org/SDL
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How to choose a front end / control kit pairing for multi cabinet?
The kit has been fun. My daughter loved helping me wire it up to a dummy box, and we decided its worth moving forward with a desktop cabinet build. I don't have a raspberry pi and can't find one, so we're using a 2012 mac mini. OpenEmu has been fun, but I'd like to be able to control the whole UI with the joystick, so we looked at EmulationStation-DE (retropie for desktop as its been explained to me). The control kit worked with OpenEmu but not EmulationStation, and the folks over in that sub said its not supported by SDL https://github.com/libsdl-org/SDL
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Do i have enpugh knowledge to learn new libraries?
There is also SDL, which is a bit of a behemoth library, but gives you a lot of firepower if you want to get down to the nuts and bolts of building something from scratch with media. It provides a framework for working with graphics, sound, input hardware, etc., and is cross-platform. I haven't personally used SDL but it's a pretty well-utilized library. It's written in C so the same caveats apply as before, but works just fine with C++.
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Fixing Stutters in Papers Please on Linux
This has already been fixed in the latest SDL version, but it's likely that the game comes bundled with it's own version.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
I got tired of writing C# bindings code by hand to interop with native C/C++ libraries, so I automated the process. Example for SDL: https://github.com/bottlenoselabs/SDL-cs. The repository is automated daily using Dependabot to run C2CS, generate the P/Invoke code, and push a Git commit with the code automatically when there is a change to https://github.com/libsdl-org/SDL.
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Updated MacOS documentation
The source code for it can be found at https://github.com/libsdl-org/SDL , this may be helpful if your looking for an example of how a 'platform layer' like this it can be implemented.
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The Very First Post
Simple Directmedia Layer: a library that offers low-level access to resources like audio, video graphics, joystick, keyboard, mouse. It is mainly used for the development of video games (Stepmania and Valve's games such as Counter Strike: Source, as some examples).
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AM2R @ Raspberry Pi - Take 3
Now, we'll need to source the latest SDL source tarball. You can find it [here](https://github.com/libsdl-org/SDL), but you can source the latest as of this writing with the command below. Run cd, and then run:
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Good Open Source Projects?
Game library: https://github.com/libsdl-org/SDL
legendary
- Legendary 0.20.34 Released with Numerous Fixes
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According to a survey, only 36% of PC gamers buy games at full price.
You should try using Legendary. It's an open-source command-line client for Epic. It does pretty much what Epic does but it's quicker to install/launch games and you won't have to worry about telemetry or "spyware." Although, you will have to buy games through the Epic online store.
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[HELP] Problems when i try to run a program using wine.
I'm using an open-source alternative to the epic games launcher (legendary) that uses wine, and when i try to run a game through the terminal, a log of wine shows up.
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New game launcher for mac coming soon!
It's an epic games launcher alternative, and a UI frontend for Legendary. (Don't worry, guys. It can launch non-epic games as well 😅) It's simply meant to be like heroic, but this time putting macOS first.
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Installed a new os but kept my epic games stuff on my ssd, how do I use the games?
If you are familiar with using the command-line then you can use Legendary and import the game to your EGS, but you will need to do this one by one for each game.
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guilt pleasure fr,
Oh, you're talking about the launcher? Just use Legendary. CLI-based, so performance isn't an issue. If you know how to use a command line, you'll know how to use legendary with no problem. You can even launch some games without ever connecting to Epic after downloading them. Highly recommend, it's what I use.
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Usan el launcher de Epic para jugar?
Hay un launcher alternativo, Legendary. (https://github.com/derrod/legendary). Se usa con comandos (al menos la última vez que lo usé no tenía interfaz). Es.. interesante.
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UPDATE on running Diabotical on Linux
Grab your favorite EGS client and install the game. For this purpose I am using legendary. Legendary is important later, so it is a good idea to have it installed regardless. At this stage, if you try running the game, the game will crash within moments, and spawn 2 windows: a Wine debug window, and a bugsplat window.
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Is it safer to launch EPIC games with GOG? (fear of spyware)
If you want to avoid using the Epic Games Launcher, but still want to play the games you have there, you can use Legendary (which requires you to use a command line) or Heroic Games Launcher(which is based on Legengary and has a Graphical User Interface, so is much more user friendly). Both are open source.
What are some alternatives?
SFML - Simple and Fast Multimedia Library
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!
SteamAchievementManager - A manager for game achievements in Steam.
GStreamer - GStreamer open-source multimedia framework
epicgames-freebies-claimer - Claim available free game promotions from the Epic Games Store.
mpv - 🎥 Command line video player
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
libVLC
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
QtAv - A cross-platform multimedia framework based on Qt and FFmpeg. 基于Qt和FFmpeg的跨平台高性能音视频播放框架. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk
ScreamAPI - Legit DLC Unlocker for Epic Online Services