SBEMU
plugdata
SBEMU | plugdata | |
---|---|---|
8 | 22 | |
545 | 1,320 | |
- | 4.2% | |
9.4 | 9.9 | |
19 days ago | 6 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SBEMU
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Ventoy
What about FreeDOS?
FreeDOS with SBEmu is really nice for an instant DOS machine on real hardware:
https://github.com/crazii/SBEMU/releases
- Sbemu – Run your retro games with on board audio via Sound Blaster emulation
- I made a FreeDOS game USB!
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How would I install freedos on an old laptop
SBEMU is a game changer. You can now have sound-blaster support through emulation. It's not perfect but works surprisingly well (https://github.com/crazii/SBEMU)
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Past meets present in this $200 mini-laptop with a Intel 8088 chip and 640KB
DOS emulation is not a very battery-efficient way to play '88-98 games on the go, so projects like these seem to cater to that specific need, letting people run DOS natively. The Toshiba Libretto was a nice, small machine, but finding one in good condition is super hard. Toshiba Portégé was another, but after Pentium-II models, they took away the OPL3 card in favor of something more Windows-friendly (AC97), which doesn't have good DOS drivers. Now there's SBEMU (https://github.com/crazii/SBEMU), which can emulate SB/SBPRO/SB16 on top of newer PCI-based sound cards, including AC97 ones, solving that problem. Now it's possible to have sound on a Pentium-II, III, M and Atom machines running DOS, like a Sony Vaio P.
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Sleek PIII Tualatin Toshiba P2010 laptop
I am not familiar with the sound chip inside this laptop, but i recently discovered SBEMU, it may not be relevant, but it offers another soundblaster emulation option (for the correct hardware).
- Legacy sound blaster emulation for DOS
- Ask HN: What audio/sound-related OSS projects can I contribute to?
plugdata
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Learn How to Build Your Own Max for Live Devices
Max4Live is what got me into Ableton, it also got me out of Ableton...
As someone who had been using PureData for quite a while the idea of having that kind of development environment integrated into the DAW was super exciting, unfortunately the actual implementation leaves a lot to be desired; personally the final straw was when I realized that the Max process space was global to Ableton so that global variables would leak between devices (no sandboxing)... This may have been addressed in further releases as I was a very early adopter, but all of the other issues pointed out by the other posters still stand.
If you're looking for a platform agnostic alternative to Max4Live there is PlugData[0] which is a VST implementation of PureData -- the open-source origin of Max and created by the same authors.
And there is the Grid for Bitwig[1] which offers a modular graph based MIDI/DSP programming environment that runs at audio rate and is fully integrated into the DAW as a native solution! The Grid is somewhat limited as it isn't extensible, but it supports >95% of common use cases and is used internally to build Bitwig's native devices. Hopefully in the future Bitwig will extend it's open API surface to include building custom Grid modules -- in the meantime PlugData is perfectly acceptable patch for doing unusual logic calculations and doing left-field things like interfacing with robotics :)
[0] https://plugdata.org/
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Automatonism vs VCV Rack
Automatonism is ongoing, and if you're looking for better UX (as well as a ton of other excellent features, like making plugins and compiling for Daisy) then you should absolutely check out https://plugdata.org!
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Pure Data on Steam Deck
Sweet! It works now in plugdata, too!
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Max 4 Bitwig?
An alternative for this is PlugData -- a native VST host for PureData (the open-source sibling of Max; same original author)
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Ask HN: What audio/sound-related OSS projects can I contribute to?
The Rust audio environment might need help, if you're into that:
https://rust.audio/
Maybe this might be worth a look, too:
https://plugdata.org/
It's a recent attempt to make Pure Data more accessible for less technically inclined users.
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Miller Puckette: Inside PureData – Lectures on pd/development of computer music
Well, Miller created Max, which back in those days was more about composition than synthesis and relied on external hardware to create sound. Another fella took Max and developed the commercial product and developed it some more. During this time home computers became good enough for realtime synthesis so Miller developed PD which combined aspects of Max with realtime audio synthesis capabilities. Max thought this was pretty great so integrated pd into Max which gave us Max/MSP, Max is Max Mathews who developed the Music(n) family of programing languages and MSP is Miller S. Puckette.
I would not say that pd or Max/MSP is more approachable, they are pretty even these days unless you stick to vanilla pd with no externals which almost no one does, the main differences is that Max/MSP gives you all you need out of the box but pd can run just about anywhere including in plugins if you are that sort. Max/MSP is considerably more modern in aesthetic but PlugData[0] and PurrData[1] offer more modern interfaces for pd with a few new tricks, PlugData is a plugin version of pd (also standalone), Purrdata is a JavaScript rewrite of the interface with prepackaged externals and solid documentation. And we have a handful of other varieties of pd each which have their own slant and can be found on puredata.info.
0: https://plugdata.org
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Any programmers here? Curious how people have combined coding and music.
Not a programmer, but a producer here, and I’m interesting in getting into programming and I don’t know much about it but I want to learn JUCE (and Pure Data; which I know is also available now as a vst! and here’s a link for that https://github.com/plugdata-team/plugdata
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Ask HN: Is there a great DAG framework for Python?
This is an important objective of the rapidly-progressing plugdata project! The patcher is based on pure data so you can live patch yourself into deep space with any GP computer (a RasPi works fine), but has a sleek, calm, efficient, and themeable UI. In the last couple of weeks has grown a compiler that is working in its preliminary form both compiling in to C and flashing a Daisy synth dev board. The eventual hope is to gain compatibility across microcontrollers for not just audio synthesis, but for any creative purpose.
The project is here: https://github.com/plugdata-team/plugdata
The builds are coming thick and fast. 0.6.2 is so far behind the daily builds right now that 0.6.3 is going to be an enormous leap in functionality. Tim and the development team are doing a spectacular job of staying focused and cranking out bugfixes and features sometimes multiple times a day.
- Max Mobile
- Good to learn pd and max msp in parallel for better understanding?
What are some alternatives?
Bela - Bela: core code, IDE and lots of fun!
Camomile - An audio plugin with Pure Data embedded that allows to load and to control patches
avendish - declarative polyamorous cross-system intermedia objects
purr-data - Purr Data - Jonathan Wilkes' cross-platform Pd-l2ork version
riffusion - Stable diffusion for real-time music generation
pure-data - Pure Data - a free real-time computer music system
DSP.jl - Filter design, periodograms, window functions, and other digital signal processing functionality
LIRA-8 - Virtual Lyra 8 in VST3, VST2, AUi, LV2 (Camomile) and Standalone (Pure Data) format.
dosbox-x - DOSBox-X fork of the DOSBox project
spitback - A simple synth and drum machine patch intended for use with libpd
faustideas - A central place for Faust GSoC proposals, todo list and new ideas
HandheldCompanion - ControllerService