RustaCUDA
Rusty wrapper for the CUDA Driver API (by bheisler)
squad-mortar-helper
💣 SMH – a computer vision project for automatic, precision mortar strike calculations in Squad (by WilliamVenner)
Our great sponsors
RustaCUDA | squad-mortar-helper | |
---|---|---|
3 | 2 | |
743 | 28 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RustaCUDA
Posts with mentions or reviews of RustaCUDA.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-20.
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What's the current state of GPU compute in rust?
I think at the moment the I would use https://github.com/bheisler/RustaCUDA/ and C/C++ `.cu` files with `extern "C"` to call from Rust. Even though there are experiments to have nvptx as a compilation target for Rust.
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Using CUDA from Rust?
RustaCuda: https://github.com/bheisler/RustaCUDA
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State of CUDA on Rust in the beginning of 2021 ?
Once you have a compiled kernel (in Rust or CUDA C), RustaCUDA provides basic bindings to load and execute it. I haven't been maintaining or extending it for a while now since I haven't been doing GPGPU stuff, but it should still work, at least for the parts of the API that it exposes.
squad-mortar-helper
Posts with mentions or reviews of squad-mortar-helper.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-26.
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I created the most overengineered mortar calculator using computer vision
I've made quite a few fixes already but not enough to actually release a new version yet. You can see the commit log here and I'll be releasing a new version soon here with fixes and accuracy improvements in the coming days. I will also make sure to include in the next version an update checker.
What are some alternatives?
When comparing RustaCUDA and squad-mortar-helper you can also consider the following projects:
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
autograph - Machine Learning Library for Rust
cuda-sys - Rust binding to CUDA APIs
alacritty - A cross-platform, OpenGL terminal emulator. [Moved to: https://github.com/alacritty/alacritty]
juice - The Hacker's Machine Learning Engine
blub - 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
dfdx - Deep learning in Rust, with shape checked tensors and neural networks
arrayfire-rust - Rust wrapper for ArrayFire
SquadCalc - A Minimalist Squad Mortar Calculator
wgpu - Cross-platform, safe, pure-rust graphics api.
alacritty - A cross-platform, OpenGL terminal emulator.
RustaCUDA vs rust-gpu
squad-mortar-helper vs autograph
RustaCUDA vs cuda-sys
squad-mortar-helper vs alacritty
RustaCUDA vs autograph
squad-mortar-helper vs juice
RustaCUDA vs blub
squad-mortar-helper vs dfdx
RustaCUDA vs arrayfire-rust
squad-mortar-helper vs SquadCalc
RustaCUDA vs wgpu
squad-mortar-helper vs alacritty