RogueLibs
owml
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RogueLibs
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Streets of Rogue Mods
You can find RL2 here: https://github.com/Abbysssal/RogueLibs/releases/tag/v2.2-pre.2
owml
- outerwilds solar system aftermath (modded outerwilds)
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how to install mods manually?
So I personally have no idea because I don't use Linux but here's a short guide BUNN1E5 on our modding discord wrote up on how to get the Mod Manager working on Linux. If this doesn't work feel free to stop by the discord and ask there (there's a link on the modding site) or maybe one of the others tagged has more info on how to manually launch modes using OWML.
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Landed as planned 👍
It’s a really well made mod, check it out in the mod manager https://outerwildsmods.com/
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Turning the tables in EOTE
I made a mod that let's you retaliate against our friends on the Stranger. An eye for an eye or something. Find it on the modding site (it's called Ghostbuster)!
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Is it possible to translate Outer Wilds on your own?
Pretty sure you would have to look into making a mod. I was able to use uTinyRipper to extract the game files, and in there you can find Assets/Resources/translation/eng/Translation.bytes which you can open with a text editor (heads up... it's almost 16k lines. If you follow through, this will be A Lot of work). It seems to hold all the text in the game, so if you wanted to translate it you would translate any text in between the tags to your target language. The issue comes with how to replace the game's translation file, since you can't run the game from these extracted files. I think you would need to make a mod that somehow loads your translation file rather than whatever language you'd want to replace.
What are some alternatives?
QModManager - Config based patch management for Subnautica and Subnautica: Below Zero
HedgeModManager - A mod manager for Sonic Generations, Sonic Lost World, Sonic Forces, Sonic Colours Ultimate and other PC Hedgehog Engine games.
DogScepter - A work-in-progress modding tool geared toward UNDERTALE/DELTARUNE
nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support
BepInEx.ConfigurationManager - Plugin configuration manager for BepInEx
Reloaded-II - Next Generation Universal .NET Core Powered Mod Loader compatible with anything X86, X64.
penumbra - Penumbra Color Theme
Nautilus - Nautilus, the Subnautica Modding API (formerly SMLHelper)
RuntimeUnityEditor - In-game inspector and debugging tools for applications made with Unity3D game engine
ModMyFactory2 - Rewrite of ModMyFactory, the Factorio mod manager
BepInEx.Subnautica - A BepInEx pack for Subnautica, preconfigured and ready to use on Windows, macOS and Linux (including SteamOS)!
Penumbra - FINAL FANTASY XIV modding, but actually good this time