RockMUD VS encrusted

Compare RockMUD vs encrusted and see what are their differences.

RockMUD

Node Websocket MUD Server. Demo: https://rockmud.herokuapp.com/ (by MoreOutput)

encrusted

A z-machine (interpreter) for text adventure games like Zork (by DeMille)
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RockMUD encrusted
2 1
155 127
- -
0.0 0.0
about 1 year ago almost 2 years ago
JavaScript Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RockMUD

Posts with mentions or reviews of RockMUD. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-18.
  • Feeling like you know javascript until you read other peoples code
    1 project | /r/learnjavascript | 11 Oct 2021
    There are some recurring patterns I see in other peoples' code, though. I just cloned https://github.com/MoreOutput/RockMUD and found lots of abbreviated names as variables, functions and parameters. Such as: e, r, fn, evt, s and so on.. As I have seen these before, I just figured they are very common BUT I can't find anyone on the god damn web who cares to elaborate on what they are.
  • 50 years of text games – 1977: Zork
    7 projects | news.ycombinator.com | 18 Feb 2021
    Let me shamelessly plug a project I'll probably always be poking at: https://github.com/MoreOutput/RockMUD

    I mainly played DIKU stuff so it feels a bit like that OOTB, but its very flexible (i hope).

encrusted

Posts with mentions or reviews of encrusted. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-18.
  • 50 years of text games – 1977: Zork
    7 projects | news.ycombinator.com | 18 Feb 2021
    One of the coolest technical aspects of early Infocom text adventure games is that most games weren't actually written using native assembly code for the platforms they ran on, and were instead compiled down to "z-code", a bytecode which ran on the "z-machine" virtual machine architecture. Z-machines are pretty niftly little bits of tech, as while they have a lot in common with regular 'ol machine code, the z-machine spec also includes dedicated instructions for fetching text input from the user, outputting text to the console, saving/loading data to disk, etc...

    Having games target the abstract z-machine platform made it incredibly easy for Infocom to port games across platforms, as instead of re-writing every game from scratch, they could simply write a z-machine interpreter for said platform, and immediately gain access to their entire adventure game catalog!

    A happy side-effect of all this is that it's super easy to run these classic adventure games on modern platforms, as instead of emulating the UI/UX of a 80s microcomputer, it's possible to write a z-machine interpreter that takes full advantage of modern GUIs.

    One of my personal favorite modern z-machine interpreters is `encrusted` [1], which is written in Rust that runs on the Web thanks to WebAssembly. As a fun side-project, I ended up forking the project and making `embcrusted` [2], a z-machine interpreter that can run on embedded platforms without a full C-library. In a weekend or two of hacking, I was able to port a z-machine interpreter to my mechanical keyboard, in order to get the "authentic" experience of playing a text-adventure game through a teletype :)

    [1] https://github.com/DeMille/encrusted

    [2] https://github.com/daniel5151/embcrusted

What are some alternatives?

When comparing RockMUD and encrusted you can also consider the following projects:

ranviermud - A node.js based MUD game engine

twinejs - Twine, a tool for telling interactive, nonlinear stories

zork1 - Zork I (Microcomputer Version) by Infocom

mud-eventemitter

cyo - Simple HTML Storytelling Engine

lectrote - The IF interpreter in an Electron shell