RichText
Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors. (by skyrpex)
imgui-sfml
Dear ImGui backend for use with SFML (by SFML)
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RichText | imgui-sfml | |
---|---|---|
2 | 8 | |
47 | 1,045 | |
- | 1.6% | |
0.0 | 8.0 | |
about 4 years ago | 2 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RichText
Posts with mentions or reviews of RichText.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-05.
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Why can I #include a .cpp file, but not a .hpp file?
I'm trying to use a library in my VS project.
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Is there some kind of repository / collection of classes that are very universal, but don't fit into the original source?
RichText - https://github.com/skyrpex/RichText
imgui-sfml
Posts with mentions or reviews of imgui-sfml.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-21.
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SFML 2.6.0 is out!
Is there any way to do imgui-sfml with Vulkan right now?
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Game UI
I would probably use SFML for the actual game stuff and then ImGui with ImGui-SFML for any GUI like components (menus etc.).
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Im having trouble compiling SFML & ImGui
Imgui-sfml from https://github.com/eliasdaler/imgui-sfml (as shown on the link)
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hi guys! has anyone got a sfml menu and could give me a repo ?
You could try https://tgui.eu/ it's simple to use. There's also IMGUI and the SFML binding for it https://github.com/eliasdaler/imgui-sfml
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SFML Library for Creating Applications
Here's a working SFML implementation which is really easy to get going.
- To understand SFML transformations (sf::Transformable)
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Using dear imgui with SDL2
I can recommend the SFML bindings for dear ImGUI: https://github.com/eliasdaler/imgui-sfml
- Is there some kind of repository / collection of classes that are very universal, but don't fit into the original source?
What are some alternatives?
When comparing RichText and imgui-sfml you can also consider the following projects:
TGUI - Cross-platform modern c++ GUI
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Candle - 2D lighting for SFML
implot - Immediate Mode Plotting
SFGUI - Simple and Fast Graphical User Interface
harfbuzz - HarfBuzz text shaping engine
tmxlite - lightweight C++14 parser for Tiled tmx files
SelbaWard - A collection of SFML drawables
cimgui - c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
tileson - A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.