RetroPie-joystick-selection
A script to let the user choose the controllers for RetroArch players 1-4 (by meleu)
RetroPie-Godot-Engine-Emulator
A scriptmodule to install a Godot "emulator" for RetroPie. (by hiulit)
RetroPie-joystick-selection | RetroPie-Godot-Engine-Emulator | |
---|---|---|
36 | 2 | |
144 | 100 | |
0.0% | - | |
0.0 | 4.4 | |
over 1 year ago | almost 2 years ago | |
Shell | Shell | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RetroPie-joystick-selection
Posts with mentions or reviews of RetroPie-joystick-selection.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-25.
-
Using more than 8 controllers?
In Retropie I downloaded a controller script that allows you to pick which controller is player 1-4 for each system from all the controllers connected. So for example my arcade games use 1-4(joysticks), N64 uses port 5 and 6(N64 controllers) as player 1 and 2, SNES and NES used 7 and 8(SNES controllers) for player 1 and 2. That works flawlessly for all my systems. The issue though is I can select 9 and 10 as my player 1 and 2 for my sega games but the controllers don’t work at all, not even in the Retroarch menu but they do in ES. If I swap the physical order of the sega controllers and SNES controllers, the sega controllers will work and the SNES ones won’t. So it seems like 8 is the cutoff for me right now.
- 2 controllers detected as same single joystick
-
Arcade buttons + controllwr
You might be able to do this with meleu's Joystick Selection script, available either standalone or as part of RetroPie-Extra. I would try, set the gamepads to always use players 1 and 2, then let the arcade controls remain default/unset. So when the gamepads are connected they'll take priority, and then when they aren't, I think the arcade controls should still work in place.
-
Can I assign specific remap settings to specific ports?
Try this optional package. It lets you assign controllers to specific ports: https://github.com/meleu/RetroPie-joystick-selection
-
4 Player RetroPie setup with USB encoders
I've never done a conversion like yours but I think there's a joystick function that tells the controllers to always be in a specified order. Perhaps that would help you? https://github.com/meleu/RetroPie-joystick-selection
-
GamePad 1 - Gamepad 2
Check in the rpie setup there should be a joystick script that can set the order etc. Its created by dev Meleu If not get and apply from here https://github.com/meleu/RetroPie-joystick-selection
-
per-emulator controller selection
Over in the retro-pi world there was a utility called Joystick Select that would let you define per-emulator controllers. For example, when launching NES if you have your NES controller plugged in, it would default P1 to that, otherwise it would use the default usb-encoder
-
Adding support for additional controllers to cabinet (RPi3)
Have you tried this ? :https://github.com/meleu/RetroPie-joystick-selection
- Issues connecting the 8Bitdo Zero 2 to the Pi4 with most up-to-date RetroPie image - anyone have any tips? It's registered, but not connecting
- Is there a way to configure the order or players (player 1, player 2, player 3) in RetroPie?
RetroPie-Godot-Engine-Emulator
Posts with mentions or reviews of RetroPie-Godot-Engine-Emulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-14.
-
Can games be programmed for RetroPie?
I'm also the maintainer of the Godot Engine "emulator" for RetroPie, https://github.com/hiulit/RetroPie-Godot-Engine-Emulator which uses FRT for better compatibility
- I've just released a new version of "RetroPie Godot Engine Emulator" with the latest Godot and FRT 3.3.4 and 3.4 binaries
What are some alternatives?
When comparing RetroPie-joystick-selection and RetroPie-Godot-Engine-Emulator you can also consider the following projects:
antimicrox - Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
OpenWrt-Rpi - Raspberry Pi & NanoPi R2S/R4S & G-Dock & x86 OpenWrt Compile Project. (Based on Github Action / Daily Update)
ArchyPie-Setup - A clone of RetroPie for Arch Linux based systems with extra seasoning!
PiShrink - Make your pi images smaller!
RetroPieBIOS - Full BIOS collection for RetroPie
ppa - A PPA repository for my packages (Godot)