RetroESP32
pinmame
RetroESP32 | pinmame | |
---|---|---|
5 | 3 | |
578 | 170 | |
3.1% | 2.4% | |
0.0 | 9.6 | |
over 1 year ago | 5 days ago | |
C | C | |
Creative Commons Attribution Share Alike 4.0 | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RetroESP32
- Is it possible to emulate 8-bit computers, with a keyboard/joystick and output sound and composite video?
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Just beat Electric gym on my first play through of Red+! First device that got me into r/SBCGaming <3
Quite a few firmwares available (RetroESP32 is my personal favorite) that improved performance and added new emulators over the original OS.
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Gameboy Esp32, yes please! Picking this up the second it releases.
I wonder where the OS came from. I kind of expected to see Retro-ESP32 when it booted up 😅
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ESP32 Firmware flash
Odroid Go https://github.com/retro-esp32/RetroESP32/releases/download/v.2.7-Master-System-Save-Fix/odroid-go.zip
- Retro ESP32 is a turbo charged Odroid Go Launcher, Emulator and ROM Manager
pinmame
- PinMAME vs MAME (2015+)
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Visual Pinball Terminator 2 adapted to Unreal Engine 5.1
Yes, as u/Biduleman noted, PinMAME is the way to go for emulated games. However, Scott's approach uses VPinMAME, which is has a somewhat cumbersome COM interface, so I'd recommend using libpinmame instead, which is also cross platform (and nice things like callbacks).
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Tables sound like blown speakers
There's a thread on GitHub. I've noticed it on Titan, TOM, and serval others https://github.com/vpinball/pinmame/issues/60
What are some alternatives?
retro-go - Retro emulation for the ODROID-GO and other ESP32 devices
VisualPinball.Engine - :video_game: Visual Pinball Engine for Unity
EmulatorJS - The official home of the EmulatorJS project
vpx_lightmapper - Visual Pinball X Lightmapper
LovyanGFX - SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
Unreal-Visual-Pinball - A toolkit for interfacing Unreal Engine blueprints with VPinMAME for the emulation of ROM based pinball machines in Unreal Engine.
ESPBoy - A portable game console based on ESP32 microcontroller.
desmume - DeSmuME is a Nintendo DS emulator
esp32-cam-webserver - Expanded version of the Espressif ESP webcam
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
emgo - Emgo: Bare metal Go (language for programming embedded systems)
mercury-api - Haskell binding to Mercury API for ThingMagic RFID readers