RemotePlayWhatever
Sunshine
RemotePlayWhatever | Sunshine | |
---|---|---|
44 | 430 | |
932 | 12,448 | |
- | 6.7% | |
3.3 | 9.7 | |
7 months ago | 6 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RemotePlayWhatever
-
Best way to play local multiplayer games on two steam decks (i.e. one streaming to the other and taking input from the other)
I believe it is possible to force remote play together on unsupported titles. This is pretty much what you need to do for a "generic" answer. https://github.com/m4dEngi/RemotePlayWhatever
-
Steam Deck OLED
Is this the best tool for that?
https://github.com/m4dEngi/RemotePlayWhatever
-
Non-steam games on remote play?
You need https://github.com/m4dEngi/RemotePlayWhatever to do that or skip Steam altogether and go for https://moonlight-stream.org/ instead.
- Nintendo has issued a DMCA against Dolphin’s steam page
-
Nintendo sends Valve DMCA notice to block Steam release of Wii emulator Dolphin
You can use RemotePlayWhatever to play anything you want with remote play.
-
Remote Play Together not showing up, anyone else has this issue?
Some games don't officially support Remote Play Together. For those games you can use this: https://github.com/m4dEngi/RemotePlayWhatever
-
Sf6 steam demo. Remote play?
https://github.com/m4dEngi/RemotePlayWhatever used this to play with a friend. Delay was very noticable, P2 basically has no confirms. Imagine playing SF4 with a shitty connection
-
TIL you can combo GlosSI and RemotePlayWhatever to use Steam's Remote Play Together with Xbox PC Game Pass games
Link to GlosSI Link to RemotePlayWhatever
-
Gal pal of mine wants to play Disco but doesn't have a working PC. NOT A PROBLEM. I GOT YOU GIRL
Disco doesn’t support Remote Play Together, but it might work with this tool.
-
Replacement for Parsec?
This is one: https://github.com/m4dEngi/RemotePlayWhatever
Sunshine
-
Show HN: A Vulkan-Video-based game streaming tool for Linux
> Would the Swift UI also work on an iPad?
Yes, but probably not for the first version.
> Do you have any comparisons with other tools (eg steam streaming, moonlight)
Steam streaming just doesn't really work on linux. Moonlight is somewhat similar in terms of direction, and has an established client base. I know of at least two projects to build servers for the Moonlight protocol[1][2].
The Moonlight protocol is a bit weird, because it's an open-source reverse engineering of a dead NVIDIA project, GeForce now. There are fundamental limitations to the protocol, for example that the cursor must be rendered in-stream or simulated. Using my tool, the cursor is rendered locally, and custom cursor images can actually be pushed to the client, for a seamless experience. This sounds like a minor detail but it matters a lot for subjective latency. I'm also working on employing tricks like hierarchical coding using FEC in the protocol, because I hate VBR encoding for games (it makes text blurry and breaks immersion). Those tricks aren't really possible in Moonlight.
All of the Linux solutions I know about have significantly higher latency compared to Magic Mirror, although I don't have numbers for exactly how much higher. (I have a benchmark to test the latency of my tool, but the others don't.) I'd encourage you to try them out and get a feel for the difference.
Finally, I think Magic Mirror is the easiest to install and get going on the server. It has almost zero runtime library or service dependencies (there's a pesky dynamic link against libxkbcommon which I haven't managed to remove), so you don't need to mess with pipewire or docker or anything - it's completely self-contained.
All that said, the existing tools have the advantage of a larger user and contributor base, whereas Magic Mirror is just me on a mission so far :) So they're likely to be much more stable and usable.
[1]: https://github.com/LizardByte/Sunshine
-
Why is remote desktop slow when host monitor is off unless HDMI cable is used?
RDP as a regular or quick solution is actually really decent in this respect.
(1) https://app.lizardbyte.dev/Sunshine
- AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source
- How do I stream games from PC to Nvidia shield with an AMD card?
-
Microsoft launches Windows App for accessing PCs in the cloud from any device
Moonlight + Sunshine for a self hosted solution, works with every OS
server: https://github.com/LizardByte/Sunshine/
client: https://github.com/moonlight-stream
-
KDE Plasma 6.0 Is Enabling Wayland by Default
You could use sunshine (https://github.com/LizardByte/Sunshine) + moonlight (https://github.com/moonlight-stream/moonlight-qt). To be honest, at least for me, it works better than most of the RDP/VNC stuff.
-
Give Moonlight a chance if you haven't tried it lately
EDIT: Just checked again, original was released early 2020, current maintained project started 2022.
-
RG353VS Moonlight
On your pc, install Sunshine. It's an open source moonlight server. There's a good walk through on the sunshine github page. Connect your handheld to the wifi running the server & open moonlight. Should work.
-
Introduction
I discovered the moonlight client and sunshine server a few months ago. These are open source solutions to provide remote gaming/desktop capabilities with built in input and audio passthrough. I tried NoMachine, but I wasn't able to get audio to work. This looks like a known issue on arch. On sunshine, I didn't have to do any extra tweaking! This allowed me to game on my desktop pc without having to sit at my desk. This was especially helpful while watching my 2nd son. I was really impressed by the performance, I could stream my host's display at high resolutions and frame rates with low latency despite my desktop being in the basement using WiFi. I was getting some instability with WiFi, so I wanted to try connecting my desktop to the router via Ethernet. I decided to go with a headless solution because that gives me more flexibility on the placement of the desktop; I ended up moving my desktop upstairs closer to my router. I figured out a way to stream my hosts display headless by using Nvidia TwinView to create the virtual display. This means I don't need to buy any HDMI/DP dummy plugs. I wrote a Linux Guide for sunshine on how to set this up. If you have any feedback on this guide, let me know! I haven't tried this, but wolf is an interesting docker alternative to sunshine.
- Sunshine vO.21.0 released!
What are some alternatives?
RemotePlayDetached - Remote Play Detached
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
GloSC - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay [Moved to: https://github.com/Alia5/GlosSI]
openstream-server
sunshine - Host for Moonlight Streaming Client
vita-moonlight - NVIDIA Gamestream client for PlayStation Vita, based on moonlight-embedded
greenworks - a node.js plugin to integrate nw.js/electron games with steamworks
parsec - A monadic parser combinator library
issues-launcher - For all bugs, crashes and exceptions for the Harbor launcher.
switch-remote-play - Let the switch remotely play PC games (similar to steam link or remote play)
SamRewritten - Steam Achievement Manager For Linux. Rewritten in C++.
nvidia-patch - This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.