Realtime-OpenCV-Chess
Fairy-Stockfish
Realtime-OpenCV-Chess | Fairy-Stockfish | |
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2 | 19 | |
36 | 565 | |
- | 2.7% | |
0.0 | 7.9 | |
over 3 years ago | 3 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 only |
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Realtime-OpenCV-Chess
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Trying to use this code from github
hmm. Well okay so that error happens at the read_warp_img.py file at line 8. That's in the function get_warp_img. If we look at the references to that image (you can do this right from github, or you can do it from pycharm), you'll see that this function is called a handful of times. But here is one call including a few lines of context before it:
Fairy-Stockfish
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Do Bughouse engines exist?
Fairy-Stockfish supports bughouse https://github.com/fairy-stockfish/Fairy-Stockfish/releases
- Engine?-
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Stockfish for analysing variants on
Try Fairy Stockfish. Not as strong as regular stockfish but still should be more than enough.
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The difficulty of computer duck chess.
I actually already implemented it in Fairy-Stockfish, although as a separate branch: https://github.com/ianfab/Fairy-Stockfish/tree/duck. As we currently still reuse the chess evaluation until we have a first NN(UE) it isn't on top human level yet, but move ordering already is decent, so once we have a proper evaluation it should do much better.
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Introducing... CHESS.SEX
implement your favorite Anarchy Chess rules with fairy-stockfish (https://github.com/ianfab/Fairy-Stockfish), which lichess already uses for the variants it hosts, so it should be easy™ to make your cloned lichess accept it
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Did someone make a Chess Bot Analysis Check for Duck Chess?
Oh, apparently an experimental fork of fairy-stockfish with duck chess support was published yesterday! https://github.com/ianfab/Fairy-Stockfish/tree/duck
- Somebody pls make an engine/AI of duckchess
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Is Minishogi solved?
To my knowledge it isn't. Some of the small-sized shogi variants, like Dobutsu, Micro, or Kyoto shogi, can either be (practically) weakly solved using engine search or even strongly using tablebases in the case of dobutsu shogi. However, for minishogi neither of those have yielded a definitive result yet to my knowledge. Nevertheless, deep engine searches and games from high level engines strongly indicate that gote, i.e., the second player, wins with perfect play.
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How does the Fairy Chess YouTube channel make custom chess games and make Stockfish fight? How can I do that?
You might want to take a look at - https://github.com/ianfab/Fairy-Stockfish
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SwtichersVsClobberers
But, if you have a variant which the free Fairy Stockfish or ChessV (Alt link) can not play, Zillions can probably implement it fairly easily. Just this year, I created a Chess variant using an unusual tiling of squares and triangles. The only engine which can play this variant is Zillions.
What are some alternatives?
Winter - UCI Chess Engine
wukong-xiangqi - Didactic Chinese chess Xiangqi engine by Code Monkey King
stockfish.wasm - WebAssembly port of the strong chess engine Stockfish
python-chess - A chess library for Python, with move generation and validation, PGN parsing and writing, Polyglot opening book reading, Gaviota tablebase probing, Syzygy tablebase probing, and UCI/XBoard engine communication
Gigantua - Gigantua: Single Threaded - 2 Billion Moves/s Chess position enumerator
Horowitz - UCI-compatible chess engine.
liground - A free, open-source and modern Chess Variant Analysis GUI for the 21st century
chessCAMO - chessCAMO is a newly proposed chess engine with a built-in variant that stands for Calculations Always Make Opportunities and was inspired by the very popular chess variant Crazyhouse. The "CAMO" portion comes from the idea that in this variant a player can sacrifice making a move to replace one of their pieces from the "piece reservoir".
chess-pieces - Chess, Janggi, Xiangqi, Sittuyin pieces and boards
OpenCV - Open Source Computer Vision Library
chessx - Sources of the official ChessX version.